MG 08/15

Guns, grenade, spade, and blocks.
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Chronocide Commando
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Image
Ingame:
Spoiler:
Image
Attachments
mg08-15.zip
(7.73 KiB) Downloaded 258 times
Obnubilator
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Great job!
KrazyEth
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Good Job! Green_Wink1
Ozone
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very good job
CommieBuffalo
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Very nice, I like the bipod.
Commando_Ghost
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Very good. The scale of it fits really swell :)
learn_more
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that's a pretty nice gun..
harlsberg
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Don't like how square the water jacket is
Don't like how small it is either, its a very large and awkward weapon
Don't like the feed port being one square black block, do like the empty cloth belt hanging out though
Would be nice if the cocking lever had the rear voxel raised one spot higher to emulate the angle of the real one
Trigger and pistol grip assembly looks weird but thats only because im not used to that style of using one voxel for the trigger guard. Helps in case of the scaling

Stock looks nice and so is the storm drum
Chronocide Commando
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harlsberg wrote:
Don't like how small it is either, its a very large and awkward weapon
It's about as long as the default rifle (assuming it's M14), both ingame and IRL. I entirely agree about the parts you don't like (these were my least favorite parts as well), but I see no way to make them look any better while preserving scale and proportion.

Of course I could make a "hyper deformed" or oversized model. But "hyper deformed" usually looks ugly and unrecognisable, and an oversized gun would only look acceptable with a japanese schoolgirl model.
anime_girl_kimono_weapons_street_12952_640x360.jpg
Typical weapon mod.
anime_girl_kimono_weapons_street_12952_640x360.jpg (79.57 KiB) Viewed 6419 times
Oversized models are also sort of unfair as they give away enemy location — I've seen it deliberately exploited.
Besides, there are too many of them already. Accurate gun models are probably a minority. So IMO the loss of detail is the least common evil, if not the lesser one.
creeper777
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Blue_Happy3 Green_Happy3
scrawl
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Nice weapon.
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