The "Moving Forward" Situation

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
92 posts Page 6 of 7 First unread post
Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 1207
Joined: Wed Dec 19, 2012 12:17 am


jdrew wrote:
We would be advertising Build and Shoot not Ace of Spades :BuildAndShoot:
I think that would be legal...
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


jdrew wrote:
Dan is currently living off the ad revenue from BnS while also using it to pay for the site so I thought I would use my head and infer that we have a reserve in case something were to happen as well as excess(left over) revenue.
I am not living off of the revenue from the ads, however there is a profit from operating the site for a year. We did a small experiment buying ads on reddit and 4chan and doing a mass email for the winter celebration. We also bought a handful games for a handful of players.

We plan to do more marketing expirements this year. The approach we took for the winter celebration probably wasnt the best, we should emphasis playing the game and try to target people looking for a long term investment into a community with a free game.
StackOverflow
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 216
Joined: Sat Sep 22, 2012 8:13 am


jdrew wrote:
please think before you speak
Jdrew, for the love of god, please think before YOU speak.

Anyway, the Auth API is currently being worked on and the master server support is simple enough, assuming we go with what is already planned.
Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 1207
Joined: Wed Dec 19, 2012 12:17 am


if jagex would abandone the code, would mat be able to legally update the game?
(implying that aos survives this time period)
ReubenMcHawk
Organizer
Organizer
Posts: 851
Joined: Sat Nov 03, 2012 4:36 am


Lol at the idea of living off the ad revenue for this site.
tungdil
League Participant
League Participant
Posts: 517
Joined: Mon May 06, 2013 4:28 pm


StackOverflow wrote:
Ideally, there would be something like a separate PySnip fork for OpenSpades servers that wish to extend the protocol. OpenSpades servers should be separated from Voxlap servers on the serverlist, to help avoid confusion.

This is where the master server suggestion comes into play. It's something that has been discussed before and I have no objection to it. The master server is very flexible and I could easily add an extra flag check for OpenSpades servers. This way we could differentiate between the two flavors of servers and go from there.
Stack could you pls tell us how this is going ? This is 2 months old and we heard nothing about it since then. Unrealincident said that he would do this and already tried to but he needs help from you stack.
If you dont intend to do this, could you pls tell us why not ?
TB_
Post Demon
Post Demon
Posts: 998
Joined: Tue Nov 20, 2012 6:59 pm


When the time is right, we could ask the rockpapershotgun author who made the "Top ten reasons to play ace of spades" to do another article on us. Maybe when openspades is a standalone game? We do have an interesting story, which would make for a nice article. So it doesn't seem too unlikely.
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


OpenSpades is standalone.
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


danhezee wrote:
OpenSpades is standalone.
i said this 10 times already, but some retards insist on calling it a mod.
TB_
Post Demon
Post Demon
Posts: 998
Joined: Tue Nov 20, 2012 6:59 pm


learn_more wrote:
danhezee wrote:
OpenSpades is standalone.
i said this 10 times already, but some retards insist on calling it a mod.
danhezee wrote:
OpenSpades is standalone.

Alright, I'm probably not accurate when it comes to definitions. But I'm talking more about when openspades can have its own special servers with features that are not available in .75/.76.
tungdil
League Participant
League Participant
Posts: 517
Joined: Mon May 06, 2013 4:28 pm


Multiplayer "standalone" without the possibility of servers. gg
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


TB_ wrote:
learn_more wrote:
danhezee wrote:
OpenSpades is standalone.
i said this 10 times already, but some retards insist on calling it a mod.
danhezee wrote:
OpenSpades is standalone.

Alright, I'm probably not accurate when it comes to definitions. But I'm talking more about when openspades can have its own special servers with features that are not available in .75/.76.
It has a flash light already, what more do you want?
Vezok
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 566
Joined: Sat Jun 22, 2013 2:16 am


jdrew wrote:
It has a flash light already, what more do you want?
Please stop talking.
learn_more
Coder
Coder
Posts: 891
Joined: Sun Mar 24, 2013 9:59 pm


tungdil wrote:
Multiplayer "standalone" without the possibility of servers. gg
you are an idiot :)

there is the possibility of servers.
Arkger
League Participant
League Participant
Posts: 371
Joined: Sat Nov 02, 2013 6:31 pm


jdrew wrote:
Dan is currently living off the ad revenue from BnS while also using it to pay for the site so I thought I would use my head and infer that we have a reserve in case something were to happen as well as excess(left over) revenue.
You're kidding. Please tell me you are kidding. Unless this website makes 2k+ a month to keep up with human needs, I highly highly doubt it.

You reaally do need to think before you speak.

And OpenSpades is in a weird position when it comes to being standalone, as it relies greatly on beta AoS, but there is probably a server coming soon tbh.
92 posts Page 6 of 7 First unread post
Return to “Ace of Spades 0.x Discussion”

Who is online

Users browsing this forum: No registered users and 41 guests