1 year anniversary ideas

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
97 posts Page 3 of 7 First unread post
Lostmotel
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Snipe wrote:
Will wrote:
GreaseMonkey wrote:
I say we should make 0.76 the main version to celebrate.
Sonarpulse
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Perhaps 64-player 0.76 (with openspades compatibility).
GreaseMonkey
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Sonarpulse wrote:
Perhaps 64-player 0.76 (with openspades compatibility).
Could be good, you'd just need to tweak openspades and pysnip. I guess you could use a thing I did for Powerthirst Edition? In this case I'd not send the PT version, I'd just remap the map data packet to lock out vanilla clients.
izzy
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ZEB 99 wrote:
so only for those who are at bns for a yer or have been on aos for year?
No. Anyone who signs the "guestbook" (thread) anytime during the 1 year birthday celebration will get a 1 year anniversary badge for attending. The actual anniversary date is Tuesday, November 5, 2013, but the guestbook will probably be open from Friday, November 1, 2013, through Wednesday, November 6, 2013.
zeus4711
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We can make the ultimate battle!
Can you change the maximum number of players from 32 to 100 or something ?
I think that would be funny!
Sonarpulse
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GreaseMonkey wrote:
Sonarpulse wrote:
Perhaps 64-player 0.76 (with openspades compatibility).
Could be good, you'd just need to tweak openspades and pysnip. I guess you could use a thing I did for Powerthirst Edition? In this case I'd not send the PT version, I'd just remap the map data packet to lock out vanilla clients.
Sounds good, the bulk player packet for 0.76 is already more flexible which should help.
Epicnice TSB
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This is what I'm thinking:

I'm thinking for an event that host from November 1st - November 6th(24 hours). Max players 100-120. On the 5th we will all throw all of our grenades into the sky and say 'Long live BnS'. Also the first team to capture 500-1000 intels win. That team will be the team of the year.

P.S. What do you think?
ZEB 99
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that kinda seems like a good idea
[RUS] Vlad01
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I think small information about our active members huehuehue
learn_more
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[RUS] Vlad01 wrote:
I think small information about our active members huehuehue
excluding all spammers
danhezee
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Epicnice TSB wrote:
This is what I'm thinking:

I'm thinking for an event that host from November 1st - November 6th(24 hours). Max players 100-120. On the 5th we will all throw all of our grenades into the sky and say 'Long live BnS'. Also the first team to capture 500-1000 intels win. That team will be the team of the year.

P.S. What do you think?
W could do an long term blue vs green battle
tin
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Making .76 official and hopefully fixing some things about it that need to be fixed (small things).
CommieBuffalo
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danhezee wrote:
Epicnice TSB wrote:
This is what I'm thinking:

I'm thinking for an event that host from November 1st - November 6th(24 hours). Max players 100-120. On the 5th we will all throw all of our grenades into the sky and say 'Long live BnS'. Also the first team to capture 500-1000 intels win. That team will be the team of the year.

P.S. What do you think?
W could do an long term blue vs green battle
That would be nice, but I think TSB's suggestion is a little bit over the top. If both teams know what they are doing(aka not braindead) even an average 10-caps CTF game can last quite a while, imagine one with a 500-cap limit.
Jdrew
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Yea that wouldn't get done in a week
Epicnice TSB
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CommieBuffalo wrote:
danhezee wrote:
Epicnice TSB wrote:
This is what I'm thinking:

I'm thinking for an event that host from November 1st - November 6th(24 hours). Max players 100-120. On the 5th we will all throw all of our grenades into the sky and say 'Long live BnS'. Also the first team to capture 500-1000 intels win. That team will be the team of the year.

P.S. What do you think?
W could do an long term blue vs green battle
That would be nice, but I think TSB's suggestion is a little bit over the top. If both teams know what they are doing(aka not braindead) even an average 10-caps CTF game can last quite a while, imagine one with a 500-cap limit.
Yeah maybe you're right, lets say 250 caps? Cuz in irpg normally needs 100 caps to win(normally 5 hours).
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