Scripting ideas
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matthew0901
Deuced Up - Posts: 105
- Joined: Wed Nov 21, 2012 12:23 pm
thepolm3 wrote:I'm still not sure what to do with this :/Just like anyone can fly like an admin if they just type /fly no restrictions.
just like /fly but for all players?
if so, what restrictions.
Please give more detail, either of you
matthew0901 wrote:i think it would be better if you couldn't shoot when you fly. just my ideathepolm3 wrote:I'm still not sure what to do with this :/Just like anyone can fly like an admin if they just type /fly no restrictions.
just like /fly but for all players?
if so, what restrictions.
Please give more detail, either of you
thepolm3 wrote:I'm still not sure what to do with this :/Yes it would be /fly for everyone to turn it one and off. The restrictions would be that it only works for 20 seconds and then you have to wait 5 seconds to use it again. It is currently set to where you have to be admin on your server to use /fly so this script would disable that but it would have a timer on it so that people can't just fly over to the enemy base, take the intel, and fly away.
just like /fly but for all players?
if so, what restrictions.
Please give more detail, either of you
Its gonna be hard to satisfy both those requirements :P
matthew0901 wrote: just type /fly no restrictions.
jdrew wrote:The restrictions would be that it only works for 20 seconds and then you have to wait 5 seconds to use it againThis should be an easy script to make, So I'll pack it with extra features
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GreaseMonkey
Coder
- Posts: 733
- Joined: Tue Oct 30, 2012 11:07 pm
I believe there's a jetpack script which might work a bit more smoothly than /fly... perhaps if you spam crouch while in mid-air it should activate?
Grease monkey has a good idea, you should make it that way if you can
@greasemonkey
Ok and congrats on iceball 0.1! I assume that delightfully satirical piece of tutorial was yours, or at least your idea
;)
Anyhow, nice work
Ok and congrats on iceball 0.1! I assume that delightfully satirical piece of tutorial was yours, or at least your idea
;)
Anyhow, nice work
ATM I've got about 8 scripts on the fly that I'm working on. At the same time the homework is piling up and I've (unfortunately) started playing more ace of spades in my free time. All this means that I'm gonna be a little slower than usual, especially with the trickier scripts
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Kamikaze_Blargle
Blue Master Race
- Posts: 263
- Joined: Mon Dec 17, 2012 5:43 pm
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k then, we will support chu forever k. <3
(oh and btw, i hope my avatar isn't too *sensual* for some ^^)
(oh and btw, i hope my avatar isn't too *sensual* for some ^^)
My game mode I made up is
One team Are attackers
One team are defenders
The attackers are the team that win by Tdm (500 kills) 50 kills for a intel
The defending team must defend there base where the intel is put. (Probably a castle or the main feature in the map)
Every 10 minutes the defending team is given 100 kills but must reach 1000 kills (Tdm)
It is basically TDM just with a bit of a twist.
I call it AOD (Attack Or Defend)
I don't mind if you make any little changes
~TOG~P1ngu
One team Are attackers
One team are defenders
The attackers are the team that win by Tdm (500 kills) 50 kills for a intel
The defending team must defend there base where the intel is put. (Probably a castle or the main feature in the map)
Every 10 minutes the defending team is given 100 kills but must reach 1000 kills (Tdm)
It is basically TDM just with a bit of a twist.
I call it AOD (Attack Or Defend)
I don't mind if you make any little changes
~TOG~P1ngu
Sounds like infiltration with kills instead of intel.
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Blender Man
Deuced Up - Posts: 28
- Joined: Tue Jun 18, 2013 7:55 pm
How about a gamemode where you unlock wepons are you get more kills starting with the spade,shotgun,SMG, then semi. You should be able to chose the order of unlocks on the server though.
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