OpenSpades 0.0.12b
omg no
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
Chameleon wrote:omg nostop being a hard dick. the positions of that is already taken.
When is openspades 0.0.13 going to be released it's been 1 years and 4 months since 0.0.12b and the git has't been updated for 4 mouths.
I have played Ace of Spades Classic since October 2012.
// Linux, *BSD.
Mine7 wrote:When is openspades 0.0.13 going to be released it's been 1 years and 4 months since 0.0.12b and the git has't been updated for 4 mouths.wtf do you think lol
OpenSpades is dead, just like everything else. If you want updates, you'd have to do them yourself.
As you may know....,I have this OpenSpades .
This is very useful
If you want it,just ask .
OpenSpades 0.0.12 for Mac OS X
This is very useful
If you want it,just ask .
OpenSpades 0.0.12 for Mac OS X
Attachments
スクリーンショット 2015-11-23 午前9.47.35.png (49.93 KiB) Viewed 15915 times
スクリーンショット 2015-11-23 午前9.47.35.png (49.93 KiB) Viewed 15915 times
OK
Openspades 0.0.12 for MAC OS X
https://drive.google.com/file/d/0B99v0B ... sp=sharing
Here you go
It was made by YVT.
Openspades 0.0.12 for MAC OS X
https://drive.google.com/file/d/0B99v0B ... sp=sharing
Here you go
It was made by YVT.
Icarus North wrote:Yo, where can I get the cg_skipaimanimation command for Win?Sorry ...
YVT didn't make for windows .
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Marisa Kirisame
Deuced Up - Posts: 152
- Joined: Sat Sep 21, 2013 10:52 pm
onigiri wrote:He didn't make it for FreeBSD either but that didn't stop me from compiling itIcarus North wrote:Yo, where can I get the cg_skipaimanimation command for Win?Sorry ...
YVT didn't make for windows . Green_tongue
longbyte1 wrote:We should move on to create our own replicas of AoS instead (call them "tributes" if you'd like): we learn far more and take far less time making it ourselves than trying to reverse engineer a heavily obfuscated, hand-optimized work of art.
Marisa Kirisame wrote:onigiri wrote:He didn't make it for FreeBSD either but that didn't stop me from compiling itIcarus North wrote:Yo, where can I get the cg_skipaimanimation command for Win?Sorry ...
YVT didn't make for windows .
Nice!!
So I got the .zip file and extracted it to my desktop and it doesn't work. The error message said try reinstalling, but there was no installer, just a .zip file containing all sorts of files. Please help. Thanks.
-MoarHatz
Is there some kind of "X.dl file missing" error? Try setting your audio device to "Null", if that fixes the problem, install OpenAL. Also try setting your rendering device to "Software", maybe that will fix it too.
I'd also recommend installing it to D:/ or E:/ drive (usually called Documents), not C:/ drive (Desktop is in C:/)
I'd also recommend installing it to D:/ or E:/ drive (usually called Documents), not C:/ drive (Desktop is in C:/)
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
I wish SW was faster than OPENGL on my computer :c
LeCom's working on it. If he manages to implement GLSL with faster code, your graphics card will be used too, so CPU load will be less.
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
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