Paratrooper's M4 Magpul w/ Side Charging Mod

Released modifications for the OpenSpades client.
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Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
84 posts Page 5 of 6 First unread post
GoofKnocker
Deuce
Posts: 21
Joined: Fri Feb 14, 2014 6:20 pm


The Animations are flawless.
The RDS is awesome as well !
Botclone
Deuce
Posts: 4
Joined: Thu Jun 11, 2015 1:01 pm


is gud
pls can u make boltactionsniper
:D
Paratrooper
Modder
Modder
Posts: 65
Joined: Sat Dec 08, 2012 3:35 am


Here's progress of the L115A3 I'm working on. Expect it to be released some time within the next decade.
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2015-06-18_19-40-52.png (8.5 KiB) Viewed 9160 times
2015-06-18_19-41-40.png
2015-06-18_19-41-40.png (4.01 KiB) Viewed 9160 times
madsnark
Green Master Race
Green Master Race
Posts: 57
Joined: Sun Jan 20, 2013 2:54 am


Paratrooper wrote:
Here's progress of the L115A3 I'm working on. Expect it to be released some time within the next decade.
Looks cool.
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


Paratrooper wrote:
...Expect it to be released some time within the
next decade.

2015-06-18_19-40-52.png
2015-06-18_19-41-40.png
R.I.P
Bango
Deuce
Posts: 2
Joined: Sat Jun 27, 2015 4:03 am


Paratrooper're you still going to post this rifle?
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


he takes forever making his mods cause he has to make 'em top notch and also as you can tell he doesn't go on that much :P
strawhatpirate
Modder
Modder
Posts: 136
Joined: Mon Nov 05, 2012 9:35 pm


Really impressive mod, didn't know OS was so customizable, how hard was the scripting part to figure out?
Ling
Deuce
Posts: 11
Joined: Sat Aug 22, 2015 11:13 am


Watt da fakk nice Weapons Dude :0
Better than my AA-12 (look on my site) :D
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


aaaaadvertising
conternecticus
Deuce
Posts: 2
Joined: Sat Dec 14, 2013 7:01 am


Will you release the semi rifle up there? :D This gun is amazing!
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


If the z axis of the gun is more than 64, you'll have to split the gun. Just sayin
Paratrooper
Modder
Modder
Posts: 65
Joined: Sat Dec 08, 2012 3:35 am


Don't know what to do for the bolt animation: anything I do seems a bit awkward.

The z-axis isn't a problem so far.
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


Yeah, anims are a pain in the ass.
You can try moving gun to side like you were sprinting. Kind of "hide" animation (what AoS 0.x did).
Also I recommend recording bolt cycling from a game, make screenshots at 0.1 second intervals. So you get like 5-10 screenshots.
Now you place a single screenshot (half transparent) as a sight picture.
Then you align the gun model with the model in picture.
You figure out what values you need at what times and make a similar cycling anim to the chosen game.

Do you know of settings in scripts? If you do with settings, and code well, you can do this in one go.

Have separate values for:
rotation (3 Vector)
position (3 Vector)
bolt cycle completion (1 float, somewhat like ReadyState)
and image number (toggles between screenshots you have, so no restarting)
You just go with image 1, find rotation, position, bolt cycle completion state that go along with current screenshot,
write all those numbers down (paper&pencil)
Go with next image
rinse and repeat
???
profit!

btw your avatar has made me think of adding paratroopers into AoS... like 3 years ago? I still fancy the idea.
PotatoPeeler98
Deuce
Posts: 1
Joined: Tue Jan 12, 2016 5:58 am


Dude how do I install it its not working D: idk how to fix it plz help Blue_Crying Green_Crying
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