< Skynet's Modifications >
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MushieWarden
Artist
- Posts: 467
- Joined: Wed Jan 02, 2013 9:16 am
Gawd i love the TRG
aight it's been 6 years
Previews for the alternate CheyTac Intervention colours
Alternate Colours:
Alternate Colours:
- Desert
- Dusty
- Snow
- Green Master Race
- Blue Master Race
Spoiler:
eyegasm
i like the intervention camoflages
v^3 for best modder 2014
i like the intervention camoflages
v^3 for best modder 2014
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MushieWarden
Artist
- Posts: 467
- Joined: Wed Jan 02, 2013 9:16 am
More like best Classic modder 2014. I'm pretty much sure Best OS modder goes to the guy who made this: http://www.buildandshoot.com/viewtopic.php?f=76&t=11137
aight it's been 6 years
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< AKS-74U >
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< TRG 42 >
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Variants:
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< AKS-74U >
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< TRG 42 >
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Variants:
- Open Bipod
- Closed Bipod
- No Bipod
v^3 wrote:-----------------------------------------------------------------------------------------------------------------------------------------Love it.
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< AKS-74U >
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Honestly it just looks like a more detailed version of SIMOX's AKS-74U.
King|Acetheking (Blue): Oh Nikhao is a trusted player? Will lets make him loose trusted
Komrade master clan
love you spring
How I make each model is in photoshop, adding gridlines overtop of the reference image. I tried recreating the AKS-74U for you, but looks like the scaling of the gun wasn't perfect
If my guns have similar resemblance to others, my only answer would be that the modder might have been using a similar strategy when it comes to modding as I am. At the end of the day everyone will be modding the same guns, trying to achieve the same goals, having your guns be scaled properly so it looks appropriate ingame along with the amount of possible detail that can be achieved limits the different possible 'looks' of a gun
If my guns have similar resemblance to others, my only answer would be that the modder might have been using a similar strategy when it comes to modding as I am. At the end of the day everyone will be modding the same guns, trying to achieve the same goals, having your guns be scaled properly so it looks appropriate ingame along with the amount of possible detail that can be achieved limits the different possible 'looks' of a gun
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I like the snowy CheyTac
v^3 wrote:How I make each model is in photoshop, adding gridlines overtop of the reference image. I tried recreating the AKS-74U for you, but looks like the scaling of the gun wasn't perfecti will now use some similar form of making mods.
If my guns have similar resemblance to others, my only answer would be that the modder might have been using a similar strategy when it comes to modding as I am. At the end of the day everyone will be modding the same guns, trying to achieve the same goals, having your guns be scaled properly so it looks appropriate ingame along with the amount of possible detail that can be achieved limits the different possible 'looks' of a gun
hi
Pedroh wrote:I tried and still I need help. I'll talk to you on Friday v^3 on Mumble if you're there for help.v^3 wrote:How I make each model is in photoshop, adding gridlines overtop of the reference image. I tried recreating the AKS-74U for you, but looks like the scaling of the gun wasn't perfecti will now use some similar form of making mods.
If my guns have similar resemblance to others, my only answer would be that the modder might have been using a similar strategy when it comes to modding as I am. At the end of the day everyone will be modding the same guns, trying to achieve the same goals, having your guns be scaled properly so it looks appropriate ingame along with the amount of possible detail that can be achieved limits the different possible 'looks' of a gun
Topic moved on request of v^3.
Courtesy of ZyC
Courtesy of v^3
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