Idea for a Weapon Config Interface for Icebal

Iceball is a moddable, open source, cross-platform engine and game inspired by AoS Classic. Created by GreaseMonkey.
Incompatible with PySnip/pyspades-based AoS Classic 0.75/0.76 servers.
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Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


From my github:
Ive been playing various modern FPS games recently, and I thought that a weapon/loadout selection screen would be a good idea. How I envisaged it: (Basic Example, Sample Render Gun of Mine, stuff missing)

Image

I can't really implement it (Am a noob, obviously), but I thought I'd get it out there!
Lemme know of any thoughts :)
bloodfox
Post Demon
Post Demon
Posts: 2206
Joined: Mon Oct 21, 2013 4:32 pm


Fascinating idea...


But, that doesn't seem very iceball ish. That looks more like the BF series. Good thought though :). I think what GM aims for is more of a world war ish idea...
epicfacethe3rd
Deuced Up
Posts: 395
Joined: Fri Sep 27, 2013 11:07 pm


looks pretty legit. i would love to see it happen.
sidenote:
is the windows version finaly working yet?
EldredChandler
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
Posts: 730
Joined: Mon Nov 05, 2012 5:09 pm


I don't think there was ever a time it wasn't working on windows.
http://iceball.sexy/build/iceball-master.zip
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