Dumping a few lame old maps so they don't go unseen

The level/layout/play area.
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Wist
Deuce
Posts: 1
Joined: Mon Oct 02, 2017 2:29 pm


Whenever I've wanted to see what a weird image looks like as an aos map, or felt like I can improve upon pinpoint/hallway, I have used bildramer's bmp to vxl converter to see what comes out of it. I barely ever use voxed to add trees and such to my maps, that's for people with talent.
While dusting up various folders in my desktop, I found a few such maps and made one more on the spot. The download link is at the bottom of the post, they're all in one zip file.
The closest I have come to actually playing any of these is looking at them in voxed.

camo1, created 03-01-2014
Spoiler:
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This is hallway, except raised, with holes in the terrain and with a bent path. I used to love putting weird outcroppings on the spawn areas, but looking back it feels like a bad idea. It just gives one team an advantage while the other is left running around them or knocking them down.
camo2, created later that day
Spoiler:
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The exact same thing except with less ground.
bullets, created 07-01-2014
Spoiler:
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Pinpoint with a weird shape and raised landmasses. Still seems like a good map.
candypt, created 02-10-2014 (wish it a happy birthday!)
Spoiler:
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This would be absolute cancer to play, but look at that lava! God damn!
arse, created a long time ago
Spoiler:
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clownpuke, created no more than 5 hours ago
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Hey kids, have you ever wanted to fight enemy dudes in a brightly colored hellscape?
This map is trash because the spawn areas coincide with the black (water) areas a bit. But in spite of that, it sure is trippy.
Download link:
https://www.dropbox.com/s/v9cw7k6btlyeh ... s.zip?dl=1

If you want to know how any of the effects were achieved, ask me. I might figure them out again just for you.
And take care
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I likely didn't spend more than 30 minutes making those.
bradley
Deuce
Posts: 19
Joined: Tue Jul 19, 2016 6:42 pm


these are some nice looking maps, can i ask how you done that above style screenshot of the map please?
Kuunikal
Deuced Up
Posts: 187
Joined: Sun Mar 13, 2016 8:37 pm


Wed Nov 22, 2017 1:11 pmbradley wrote:
these are some nice looking maps, can i ask how you done that above style screenshot of the map please?
One way to get a picture is to use Yourself's isometric map viewer:

http://forumarchive2.spadille.net/viewt ... edf5950fd6
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