Invisible player glitch fix and "unlimited tower" crash fix

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izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 474
Joined: Tue Oct 09, 2012 8:16 pm


This script prevents:

- an invisible player glitch, fixed by topo
- an "unlimited tower" crash, fixed by Danko

https://bitbucket.org/NateShoffner/pysn ... /bugfix.py
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bugfix.py
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Captain_Pi
Artist
Artist
Posts: 323
Joined: Thu Dec 12, 2013 1:20 pm


thx
Silnius
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Assistant Moderator
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Thanks
Blender Man
Deuced Up
Posts: 28
Joined: Tue Jun 18, 2013 7:55 pm


yeah i just witnessed someone last night on the MGC server that did the unlimited tower on top of hallway. he was digging the bottom block and then all the clients crashed
Lincent
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Looks like you still need to implement this into aloha.pk.
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 474
Joined: Tue Oct 09, 2012 8:16 pm


Why do you say that, Lincent?
Lincent
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izzy wrote:
Why do you say that, Lincent?
Nevermind, it was a ragdoll glitch in Openspades.
.:DOM:.
Deuce
Posts: 1
Joined: Tue Apr 07, 2015 10:10 am


izzy wrote:
This script prevents:

- an invisible player glitch, fixed by topo
- an "unlimited tower" crash, fixed by Danko
Well. I've found out, how to ACTIVAte and how to DISABLE this 'bug'..
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