Invisible player glitch fix and "unlimited tower" crash fix

9 posts Page 1 of 1
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 473
Joined: Tue Oct 09, 2012 8:16 pm


This script prevents:

- an invisible player glitch, fixed by topo
- an "unlimited tower" crash, fixed by Danko

https://bitbucket.org/NateShoffner/pysn ... /bugfix.py
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bugfix.py
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Captain_Pi
Artist
Artist
Posts: 324
Joined: Thu Dec 12, 2013 1:20 pm


thx
Silnius
Assistant Moderator
Assistant Moderator
Posts: 274
Joined: Mon Nov 05, 2012 8:15 am


Thanks
Blender Man
Deuced Up
Posts: 28
Joined: Tue Jun 18, 2013 7:55 pm


yeah i just witnessed someone last night on the MGC server that did the unlimited tower on top of hallway. he was digging the bottom block and then all the clients crashed
Lincent
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Joined: Wed Mar 27, 2013 9:47 pm


Looks like you still need to implement this into aloha.pk.
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 473
Joined: Tue Oct 09, 2012 8:16 pm


Why do you say that, Lincent?
Lincent
Veterans
Veterans
Posts: 693
Joined: Wed Mar 27, 2013 9:47 pm


izzy wrote:
Why do you say that, Lincent?
Nevermind, it was a ragdoll glitch in Openspades.
.:DOM:.
Deuce
Posts: 1
Joined: Tue Apr 07, 2015 10:10 am


izzy wrote:
This script prevents:

- an invisible player glitch, fixed by topo
- an "unlimited tower" crash, fixed by Danko
Well. I've found out, how to ACTIVAte and how to DISABLE this 'bug'..
Icarus North
Green Master Race
Green Master Race
Posts: 578
Joined: Sat Aug 30, 2014 11:16 pm


.:DOM:. wrote:
izzy wrote:
This script prevents:

- an invisible player glitch, fixed by topo
- an "unlimited tower" crash, fixed by Danko
Well. I've found out, how to ACTIVAte and how to DISABLE this 'bug'..
The last post wrote:
Author: Lincent » Tue Nov 25, 2014 5:13 pm
Just a heads-up, regarding this is your first post

This is what we'd call a necro, bumping really old threads

don't do it pl0x
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