OS - Night time mod - 1.3b - brighter!

Released modifications for the OpenSpades client.
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Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
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Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


AlwaysLaggy if dynamic lights don't work, uninstall my mod. If they still don't, it's not my problem. If it is my problem, most probably I won't fix it cause:
a)I'm lazy
b)I'm busy (school+training everyday)
c)I'm not playing OS at the moment. NFSU2 car tuning FTW
GoofKnocker
Deuce
Posts: 21
Joined: Fri Feb 14, 2014 6:20 pm


I have a little problem, I've installed correctly the mod but it only works when I activate FogShadow, if its not activated, it looks like the normal lighting. And I want to toggle it without FodShadow or my game will lag way too much.

Thanks for the help !
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


My mod does something like this:
fogcolour.GetLength()
Fog colour is represented as 3 dimensional vector.
If fog colour is 0,0,0 - you get night. If it is 128,50,128 - you get something like morning/evening.
FogShadow "1" is actually broken, as it always enables night, makes blocks 100% dark.
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