✪ Warp's Weapons & UI | MY FIRST MAP?? & AKs74u | ✪

Released modifications for the OpenSpades client.
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Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
398 posts Page 2 of 27 First unread post

Would you like an Insurgency pack?

83%
YES!
136
10%
Maybe.
16
4%
No.
7
3%
Something else (Please comment)
5

Total votes: 164

Warp
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Ichiboi111 wrote:
How'd you do that lettering at the bottom right of the poster?
It's the BF3/4 font, used this program: http://www.serif.com/drawplus/
bloodfox
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1Shot1Kill wrote:
Warp wrote:
Thanks all for the Support :)

I am trying to make more- currently a RPG7 for the shotgun :)

Image
Looks good so far, however you need to add more detail overall, and it would be strange using an RPG that doesn't act like one (RPGs can fire rockets that go long range, unlike a shotgun, and they also cause explosions).
Ok, what weapon should replace it then?
Roman_rus
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Could you plz correct that you used my mod scripts, may be sounds and model of arms, (may be player too), BECAUSE Omic used my scripts Green_Happy3 puzzle.
Roman_rus
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Actually it looks amazing. good job! Green_BigSmile
Priok
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the AK-12 looks alright, but the pistol grip does not really have the right shape, and the magazine should be curved a bit more. try using the smaller voxels more to your advantage and make things look more accurate than what is possible with the other size
Warp
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Roman_rus wrote:
Could you plz correct that you used my mod scripts, may be sounds and model of arms, (may be player too), BECAUSE Omic used my scripts Green_Happy3 puzzle.
I am using Ghost's player model, no custom sounds, and I'm not sure what you mean about scripts?

Thanks for the feedback! Green_Happy1
Warp
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Priok wrote:
the AK-12 looks alright, but the pistol grip does not really have the right shape, and the magazine should be curved a bit more. try using the smaller voxels more to your advantage and make things look more accurate than what is possible with the other size
Thanks for the feedback :)
I don't really notice the mag etc ingame.

May change it in the future.
SovietMarmalade
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Warp wrote:
Roman_rus wrote:
Could you plz correct that you used my mod scripts, may be sounds and model of arms, (may be player too), BECAUSE Omic used my scripts Green_Happy3 puzzle.
I am using Ghost's player model, no custom sounds, and I'm not sure what you mean about scripts?

Thanks for the feedback! Green_Happy1
Roman is the one who made the scripts... That you use on your gun mod...
Don't double post please?
jullianrev
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This topic about ak12 was really nice to hear, cause I was suppose to hear a topic about weapons. Thanks for these topic sir.


___________________________________________
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Last edited by jullianrev on Thu May 29, 2014 5:12 am, edited 1 time in total.
Warp
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Ichiboi111 wrote:
Roman is the one who made the scripts... That you use on your gun mod...
Don't double post please?
I haven't used any custom view.as or similar scripts, so I was a bit confused.

However if Roman_rus's scripts (in whatever form) were used to make Omic's SCAR, then I will credit him as I used the (modifiied) sights from that gun.

Sorry for the confusion. Green_BigSmile
Roman_rus
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yes Scar was made on base of my mod. Omic wrote me on credits. better would be if you paste my link instead http://www.buildandshoot.com/viewtopic.php?f=76&t=10618
Warp
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Bump.

Does anyone think my G36 is OK for release? Image
1Shot1Kill
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Warp wrote:
Bump.

Does anyone think my G36 is OK for release? Image
No, pistol grip is too thick and you could add 2 blocks on the bottom of the magazine.
Hot Dog
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1Shot1Kill wrote:
Warp wrote:
Bump.

Does anyone think my G36 is OK for release?
No, pistol grip is too thick...
I agree, the pistol grip looks way to thick. Also, I really like both versions of the ace 52, however, I'm not sure why the ACOG version looks so much bigger. Do you think you could make it more to the size of the version with iron sights?
Warp
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Hot Dog wrote:
1Shot1Kill wrote:
Warp wrote:
Bump.

Does anyone think my G36 is OK for release?
No, pistol grip is too thick...
I agree, the pistol grip looks way to thick. Also, I really like both versions of the ace 52, however, I'm not sure why the ACOG version looks so much bigger. Do you think you could make it more to the size of the version with iron sights?
The ACOG version is almost exactly the same in terms of size and positioning. It's to do with the scripts that power the reflex (ACOG) sight changing the percived size of it in game, I think.

Thanks for the feedback! Green_BigSmile
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