Chameleon.h | inactive | new mods will ship with builds
Forum rules
Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
so when will you release this gun? I want to use it now :)
-
Zekamalikyd
Modder
- Posts: 4219
- Joined: Mon Apr 01, 2013 3:40 pm
my mind is still blown with the slopes
1.No release dates
2.Do not forget the first rule :)
Idk really... Barrel, cylinder and frame have been posted and their templates are complete, so I just need to un-comment some parts of script, put them together (I mean with CreateTranslateMatrix, CreateScaleMatrix and maybe CreateRotateMatrix), make them longer, change appearance a bit (barrel is just a template, needs more work), make some extra parts like trigger and some smaller also moving parts, then the cylinder and trigger animations, then bullet animations (casing ejection, insertion), fire (muzzleflash) animations, then animations of moving the whole weapon when reloading, shooting, then maybe improve hands so they have fingers... So I guess that'll take me a day or two at most (+- 1 year)
Well I have already released a pre-pre-alpha (which includes 3 models and their scripts), so other modders can continue my work if Chameleon flies away.
2.Do not forget the first rule :)
Idk really... Barrel, cylinder and frame have been posted and their templates are complete, so I just need to un-comment some parts of script, put them together (I mean with CreateTranslateMatrix, CreateScaleMatrix and maybe CreateRotateMatrix), make them longer, change appearance a bit (barrel is just a template, needs more work), make some extra parts like trigger and some smaller also moving parts, then the cylinder and trigger animations, then bullet animations (casing ejection, insertion), fire (muzzleflash) animations, then animations of moving the whole weapon when reloading, shooting, then maybe improve hands so they have fingers... So I guess that'll take me a day or two at most (+- 1 year)
Well I have already released a pre-pre-alpha (which includes 3 models and their scripts), so other modders can continue my work if Chameleon flies away.
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
Chameleon wrote:1.No release datesI literally do not know how you got those slopes. Wow.
2.Do not forget the first rule :)
Idk really... Barrel, cylinder and frame have been posted and their templates are complete, so I just need to un-comment some parts of script, put them together (I mean with CreateTranslateMatrix, CreateScaleMatrix and maybe CreateRotateMatrix), make them longer, change appearance a bit (barrel is just a template, needs more work), make some extra parts like trigger and some smaller also moving parts, then the cylinder and trigger animations, then bullet animations (casing ejection, insertion), fire (muzzleflash) animations, then animations of moving the whole weapon when reloading, shooting, then maybe improve hands so they have fingers... So I guess that'll take me a day or two at most (+- 1 year)
Well I have already released a pre-pre-alpha (which includes 3 models and their scripts), so other modders can continue my work if Chameleon flies away.
[Warp-UK] FN-FAL, MK11, G36C, VSS Vintorez, AK12, ACE 52, AKs74u
Look for more (Inc Sounds)
Code: Select all
http://i.imgur.com/1dlFJ0w.jpg[12:43] <@LeCom> no I suck dick
Well I literally wrote a scripting tutorial and slopes are covered in it.
GUYS. "Hard work"? I did not have a single reference (I did not know about /Scripts/Reference/ folder). You have a tutorial.
GUYS. "Hard work"? I did not have a single reference (I did not know about /Scripts/Reference/ folder). You have a tutorial.
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
-
Deuced Up - Posts: 50
- Joined: Fri Nov 28, 2014 8:48 pm
im the first one to vote for revolver poll :D
-
Zekamalikyd
Modder
- Posts: 4219
- Joined: Mon Apr 01, 2013 3:40 pm
ImaReallyEver wrote:im the first one to vote for revolver poll :Dtell me again why people would care that you were the first
-
Deuced Up - Posts: 50
- Joined: Fri Nov 28, 2014 8:48 pm
What do you guys think of my revolver? Isn't the cylinder too long? How long the barrel should be, 8, 6 or 4 inch? I am thinking about 6 inches.
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
-
Zekamalikyd
Modder
- Posts: 4219
- Joined: Mon Apr 01, 2013 3:40 pm
the longer the hotter
just like dicks
just like dicks
-
Deuced Up - Posts: 50
- Joined: Fri Nov 28, 2014 8:48 pm
Chameleon wrote:1.No release datesThe fingers stuff got my attention
2.Do not forget the first rule :)
Idk really... Barrel, cylinder and frame have been posted and their templates are complete, so I just need to un-comment some parts of script, put them together (I mean with CreateTranslateMatrix, CreateScaleMatrix and maybe CreateRotateMatrix), make them longer, change appearance a bit (barrel is just a template, needs more work), make some extra parts like trigger and some smaller also moving parts, then the cylinder and trigger animations, then bullet animations (casing ejection, insertion), fire (muzzleflash) animations, then animations of moving the whole weapon when reloading, shooting, then maybe improve hands so they have fingers... So I guess that'll take me a day or two at most (+- 1 year)
Chameleon wrote:Well I have already released a pre-pre-alpha (which includes 3 models and their scripts), so other modders can continue my work if Chameleon flies away.
Yeah, fingers would be possible, but that's a whole lot of scripting and animating it, so there isn't big chance I do them before 2015 middle. Remember the weaponpack you guys wanted to do? All I managed to do is 2 guns (revolver and Shotgun) and some other stuff.
Also I am not really sure if I should continue with OS (I will mod, but not as much), as it is more eyecandy than a good game. I like the latest VXW more in terms of gameplay, only minuses is there's no server list (and very little players) and you can't host your own server (yet).
Also I am not really sure if I should continue with OS (I will mod, but not as much), as it is more eyecandy than a good game. I like the latest VXW more in terms of gameplay, only minuses is there's no server list (and very little players) and you can't host your own server (yet).
Have you always wanted a sound tinnitus effect in AoS?
No?
Anyway, here it is for OpenSpades!
btw, I want to know, if you haven't given up on modding for OS, I would LOVE for you to make a bow :)
Who is online
Users browsing this forum: No registered users and 45 guests