Chameleon.h | inactive | new mods will ship with builds

Released modifications for the OpenSpades client.
Forum rules
Release, download, and praise or criticize completed modifications. For installation and creation help, please visit the OpenSpades general discussion forum.
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Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


Almost all OpenSpades mods that I have released
ALL OTHER LINKS ARE DEAD

M16A1 rifle. Free to use for your mods. Requires C++ knowledge to implement. High detail, realistic. No 3rd person model, no sights, no magazine, no script yet.
M16A1 download

Colt Python
To do list:
*add trigger and animate parts
*release the weapon
*make animations
*release animated version of weapon
Download: Revolver-All-14.12.06.zip - Dropbox
Pic:
Image
Spoiler:
Image
Image
Old model without barrel:
Image
Old stuff - frame only:
Image
Image
http://imgur.com/a/AAOIl

OLD Dl:Revolver-Frame-14.11.15
OLD Dl:Revolver-Frame-14.11.30
OLD Dl:Revolver-without Barrel-14.12.06

Revolver progress pictures here: (barrel and cylider)
Spoiler:


My Modifications for OpenSpades and TOpenSpadongs.
*TOpenSpadongs modifications can be used in OpenSpades, but there will be lack of some sounds (FireFar etc.)
*You can extract files in /Resources/ folder, game will find them.
*Feel free to modify my weapons and post that on forum. Credit must be given.
*Feel free to reverse-engineer sights, scripts and post that on forum. Give credit if you want to.
*Feel free to post my mods in a pack, BUT pack must contain Readme.txt with following text:
"*insertgunnamehere* was made by Chameleon.h, his mod thread http://buildandshoot.com/posting.php?mo ... 2&p=107203.


Weapons:
AKM (animation)
FN FAL (animation)
M16
Bolt-action
M14 DMR
Beretta (machine-pistol)
Thompson (animation)
M1 Garand (animation)
Bolt-Action (animation)
Shotgun (animation, beta)

Adapted for both versions:
AKM rifle(smg):
Version 2.1 - 2014.10.11 - changed front sight to have diagonal parts like rearsight.
*If you want the crosshair to stay when aiming, go to /Scripts/Weapons/SMG folder and there will be an alternative file.
*If you want to know how do I do that, use "Compare" plugin on Notepad++.
Version 1 - Dropbox
Version 2.1 - Dropbox
3rd Person MuzzleFlash - Dropbox



FN FAL (semi)(ACOG sight):
Version 1 - 2014.10.21
Co-release with Warp. He did most of the models and sounds Warps weapons & UI
Has very similar reload animation to AKM rifle. No muzzle flash for now.
Version 1 - Mediafire
Spoiler:
ImageImage


OpenSpades:

M16 rifle (smg):
https://www.dropbox.com/s/b6sc4fn4f6edipt/Auto.zip
Spoiler:
Image
Image


Bolt-action rifle (semi):
https://www.dropbox.com/s/sq1oqi4fw5ow181/Bolt.zip
Spoiler:
Image
Image


M14 DMR rifle (semi):
https://www.dropbox.com/s/24nd1j1xsifdow3/Semi.zip
Spoiler:
Image
Image


Sounds for OpenSpades.10 (best for smg, rifle, explode):
Dropbox

TOpenSpadongs - models, sounds&custom animations:
You can use them with OpenSpades, but crosshairs will stay when aiming, you won't hear different distance sounds etc.

Beretta M92 or M93R (SMG):
Has shooting animation - sights and upper body move when shooting and reloading.
Not 100% realistic, as the upper body should lock back after last shot, but meh, later.
https://www.dropbox.com/s/wbv8cx5a5y1lk ... 20ANIM.zip


Thompson (SMG):
The first weapon to have shooting&reload animations, looks nice, has its own sound.
If this weapon has silencer on, and sounds differently from other people's, just change the FireLocal.waw and WeaponNoMagazine.kv6 files, because I am too lazy to do it myself.
https://www.dropbox.com/s/4l8wch24hbeib ... 20ANIM.zip
Spoiler:
Image


M1 Garand (Semi):
I am really proud of this boy. Maybe animations don't flow great, and you can see ejected magazines disappear when sprinting,
I still believe it is one of the finest work I've ever done so far. Has *Cling* sound when ejecting clips, shoot and reload animation that no one has done before.
If you are not fond of M1 Garand rifle, you should still give this a try. Also, anyone who is into advanced scripting and animations should examine the View.as file.
https://www.dropbox.com/s/5l0xl90tebk7q ... 20ANIM.zip


Bolt-Action (Semi):
Looks pretty identical to the Bolt-Action for OpenSpades, but if I uploaded the right file,
you should see right hand quickly cycling the bolt after shooting and reloading.
I recommend it only for purposes of reverse-engineering, as M1 Garand (above) is superior.
https://www.dropbox.com/s/52rmysicbhaha ... 20ANIM.zip

Benelli M3S90 (Shotgun):
Yeah, the left hand position ain't right.
(but everything else is)(no 3rd person model)
https://www.dropbox.com/s/l2usn4u91dxpl ... hotgun.zip
New animations (pump, shell insert):
Shotgun-Anim-4.10.29-beta - Dropbox
Spoiler:
Image
Image


Spread the word if you love my mods.
PM or Email me (but don't spam) if you need help with scripts/animations. I will be glad to help, but it might take time for me to respond (I rarely go on BnS or check email).
Last edited by Chameleon on Mon Dec 04, 2017 10:49 am, edited 63 times in total.
Peanut
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 545
Joined: Sat Feb 23, 2013 8:26 pm


Nice
Ballistic
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 1207
Joined: Wed Dec 19, 2012 12:17 am


nice sights, good job
Nikhao
League Champs
League Champs
Posts: 1397
Joined: Wed Nov 21, 2012 1:18 pm


Holy that m16 is beautiful
Zekamalikyd
Modder
Modder
Posts: 4220
Joined: Mon Apr 01, 2013 3:40 pm


if open spades worked for me i'd use this
CommieBuffalo
Blue Master Race
Blue Master Race
Posts: 2341
Joined: Mon Nov 05, 2012 4:51 pm


holy shit
that M16
this makes my penis become big penis
1Shot1Kill
Modder
Modder
Posts: 1708
Joined: Sun Mar 02, 2014 5:53 pm


Love the M16, especially the iron sights.
EddieMann
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 508
Joined: Thu Feb 20, 2014 12:17 am


Zekamalikyd wrote:
if open spades worked for me i'd use this
So damn true in mah case.
Kiwi
League Participant
League Participant
Posts: 752
Joined: Wed Apr 10, 2013 12:53 pm


me gusta,really nice
One question: How long did it you take for making all of these together?
tungdil
League Participant
League Participant
Posts: 517
Joined: Mon May 06, 2013 4:28 pm


I have to admit, OpenSpades modding is getting better and better.
The ironsight of the bolt action rifle is maybe a bit too tiny imo but rest is great.
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


Thanks for all replies :)
I'm considering doing AK47 type rifle (with similar rear sights to Bolt-Acion) and Benelli M3 for shotgun.
The Bolt Actions' sights are slim, because you want to see what you shoot. I didn't say you can't base your mods on this - go and change guns to your liking.
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


EVERYONE
I made a thompson WWII smg with nice reload animation, get it here:
http://www.buildandshoot.com/viewtopic. ... 05#p123405
Last edited by Chameleon on Fri Jul 25, 2014 3:22 pm, edited 1 time in total.
Hot Dog
Blue Master Race
Blue Master Race
Posts: 83
Joined: Sun Dec 22, 2013 2:36 am


I've been really enjoying your bolt action rifle and wanted to try out your m14. The trouble is only the sights are working for me.
Any idea what the problem is? I'm using OS v.12b on OSX Lion 10.7.5.
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


Problems:
1.broken WeaponNoMagazine.kv6 file? Try opening it with slab6
2.is something wrong w/ script files? check them. Use Notepad++'s "Compare" plugin and compare my mod .as to default .as.
3.idk what else, but it aint your system.
I will be away for two weeks, so I am sorry but I cant really help you out out now.
What you can do is learn scripting .as files :)
Hot Dog
Blue Master Race
Blue Master Race
Posts: 83
Joined: Sun Dec 22, 2013 2:36 am


Thanks, I'll fiddle around with the files and see if I can work it out.
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