MKU wrote:which in turn explains why he wrote this script in the first place :+)learn_more wrote:why not straight out ban everyone that shoots better than you?Because in Morph's case, everyone would be banned.
[script] FoglineHitDetector
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learn_more
Coder
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Deuce - Posts: 2
- Joined: Fri Jun 03, 2016 10:49 pm
Very sorry to necro this - but this script was released before it became uncontroversially useful. There's a publicly available hack for openspades that is: always headshot, infinite shot range, nospread, and some weird form of aimbot that doesn't cause snapping but just the death of any enemy in fov
If this script is able to properly identify illegit shots made with that hack, e.g. at distances over 150 blocks (imagine exiting your base, aiming down Hallway, firing, and getting 10 kills) autoban should be legitimately useful
I doubt a lagger could trigger a 150+ block shot detect, but assuming they could just for giggles, just make it need 5 reports of 150+ block shots in order to ban
If this script is able to properly identify illegit shots made with that hack, e.g. at distances over 150 blocks (imagine exiting your base, aiming down Hallway, firing, and getting 10 kills) autoban should be legitimately useful
I doubt a lagger could trigger a 150+ block shot detect, but assuming they could just for giggles, just make it need 5 reports of 150+ block shots in order to ban
yousirname wrote:Very sorry to necro this - but this script was released before it became uncontroversially useful. There's a publicly available hack for openspades that is: always headshot, infinite shot range, nospread, and some weird form of aimbot that doesn't cause snapping but just the death of any enemy in fovExactly
If this script is able to properly identify illegit shots made with that hack, e.g. at distances over 150 blocks (imagine exiting your base, aiming down Hallway, firing, and getting 10 kills) autoban should be legitimately useful
I doubt a lagger could trigger a 150+ block shot detect, but assuming they could just for giggles, just make it need 5 reports of 150+ block shots in order to ban
I will try to integrate this with the hack detector I found.
https://raw.github.com/matpow2/pyspades ... aimbot2.py
After several attempts I have created a version that doesn't crash the server.
http://pastebin.com/5J4REyhz
https://raw.github.com/matpow2/pyspades ... aimbot2.py
After several attempts I have created a version that doesn't crash the server.
http://pastebin.com/5J4REyhz
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Vezok wrote:Yes but Lincent is more active on the 1.0 forums, so BnS have that appeal.
longbyte1 wrote:They're all waiting on me to finish my WebGL client.
The truth is that I haven't worked on it for the past 2 months.
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