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Re: [GAMEMODE] Defusal

Posted: Mon Apr 18, 2016 9:25 pm
by 10se1ucgo
bloodfox wrote:
I'm hitting for dem 2k postsssssssssssssssssssssssssssssssssss
get a life

Re: [GAMEMODE] Defusal

Posted: Mon Apr 18, 2016 9:46 pm
by bloodfox
I'm imitating zeka, you know.

Re: [GAMEMODE] Defusal

Posted: Tue Apr 19, 2016 6:05 pm
by Zekamalikyd
you're literally retarded to imitate an even bigger retard

Re: [GAMEMODE] Defusal

Posted: Tue Apr 19, 2016 6:34 pm
by bloodfox
At least you admit you're even more of a retard. Lol

Re: [GAMEMODE] Defusal

Posted: Tue Apr 19, 2016 7:18 pm
by Zekamalikyd
the fact that i acknowledge it makes me less of a retard than you

Re: [GAMEMODE] Defusal

Posted: Wed Apr 27, 2016 8:16 pm
by 10se1ucgo
i get it, im super hot

you guys don't need to fight over me, you know <3

Re: [GAMEMODE] Defusal

Posted: Wed Apr 27, 2016 8:52 pm
by bloodfox
yeah you're mine anyways baby ;)

Re: [GAMEMODE] Defusal

Posted: Fri May 06, 2016 3:54 pm
by QuickBrownFox
That would be fun, if someone used it as an actual gamemode.

Re: [GAMEMODE] Defusal

Posted: Wed Jun 22, 2016 9:05 pm
by 10se1ucgo
QuickBrownFox wrote:
That would be fun, if someone used it as an actual gamemode.
how do people use it?

late, i know.

Re: [GAMEMODE] Defusal

Posted: Wed Jun 22, 2016 9:28 pm
by Dare
10se1ucgo wrote:
QuickBrownFox wrote:
That would be fun, if someone used it as an actual gamemode.
how do people use it?

late, i know.
Some people suggested that this gamemode could be played on an FSOM (First Saturday of month) event that have been taking place every month (now it's once every 3 months) on aloha server.. the request got ignored/they weren't interested about it.

I can imagine that Dedust2 map would be really fun to play with this gamemode.

Re: [GAMEMODE] Defusal

Posted: Wed Jun 22, 2016 9:57 pm
by 10se1ucgo
Dare wrote:
Some people suggested that this gamemode could be played on an FSOM (First Saturday of month) event that have been taking place every month (now it's once every 3 months) on aloha server.. the request got ignored/they weren't interested about it.

I can imagine that Dedust2 map would be really fun to play with this gamemode.
aw, that's a shame. I'd love to participate, I haven't been able to get people to playtest with me.

Re: [GAMEMODE] Defusal

Posted: Wed Jul 27, 2016 2:58 pm
by WinkingBaby
Everytime I try to start my server this shit comes up.

C:\Users\Barker Interest\Desktop\pysnip-feature_server-8a845b0a4322-075 (2)\dist>run.exe
('from' command disabled - missing data/GeoLiteCity.dat)
Traceback (most recent call last):
File "run.py", line 1024, in <module>
File "run.py", line 566, in __init__
NotImplementedError: invalid game mode: defusal

C:\Users\Barker Interest\Desktop\pysnip-feature_server-8a845b0a4322-075 (2)\dist>pause
Press any key to continue . . .

Ant ideas?

Re: [GAMEMODE] Defusal

Posted: Wed Jul 27, 2016 9:57 pm
by Shia LaBeouf
are you a fucking furry

Re: [GAMEMODE] Defusal

Posted: Wed Aug 03, 2016 11:07 pm
by 10se1ucgo
WinkingBaby wrote:
Everytime I try to start my server this shit comes up.

C:\Users\Barker Interest\Desktop\pysnip-feature_server-8a845b0a4322-075 (2)\dist>run.exe
('from' command disabled - missing data/GeoLiteCity.dat)
Traceback (most recent call last):
File "run.py", line 1024, in <module>
File "run.py", line 566, in __init__
NotImplementedError: invalid game mode: defusal

C:\Users\Barker Interest\Desktop\pysnip-feature_server-8a845b0a4322-075 (2)\dist>pause
Press any key to continue . . .

Ant ideas?
Game mode should be "ctf" not "defusal"

Re: [GAMEMODE] Defusal

Posted: Fri Aug 05, 2016 6:08 pm
by Shia LaBeouf
so the next step is [GAMEMODE] Due Process