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[script] HPhax

Posted: Mon Apr 21, 2014 11:01 pm
by Dr.Morphman
no idea whether this requires a long explanation, well whatever:

so with this script you can either limit or maximize everybodys health points
e.g making everyone spawn with only 70HP
you may even increase it as well up to 255HP
obviously tents will restore your health only up to the value you set

if you want to change it ingame simply use the command: /healthcap <HP> (/hc <x>)
note that setting the healthcap to zero and below is a very stupid idea (for obvious reasons)
and that setting it to above 255 is going to work, but the (voxlap only?) client will be showing only bs values

Waterdamage (and maybe dangerzones?) will most likely not be compatible with this script

Re: [script] HPhax

Posted: Mon Apr 21, 2014 11:51 pm
by Jdrew
So it works above 255 but the client will not show that at the bottom of the screeen correct? Or do the clients & servers not accept HP over 255?

Re: [script] HPhax

Posted: Tue Apr 22, 2014 12:06 am
by Dr.Morphman
it works fine with values above 255,
if you set it to 1000 for example it would take 10 headshots to kill you
however your client can display only numbers from 0 to 255 and therefore will display wrong digits
(e.g you may have 666HP, but your client will display that you have got only 154, you will still survive 6 headshots though)

Re: [script] HPhax

Posted: Tue Apr 22, 2014 12:22 am
by Jdrew
Have you tried the same with OpenSpades?