Smash Off Map Making Competition. Win a Copy of Qubicle

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danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


Hi guys, it has been a while since we have had a mapping competition.

Smash Off is a very fun gamemode that requires unique maps.

What is Smash Off?
Dr.Morphman wrote:
in smashoff, the damage you inflict gets replaced by knockback,
the more damage you would normaly deal, the farther your enemy will be thrown back
your goal is obviously trying to knock your enemy out of the stage/platform

What makes a good Smash Off map?
izzy wrote:
Mappers! It needs new maps! Small fighting areas (less than 128x128) that float high in the sky would probably be ideal.

Examples of Smash Off maps:

aloha.pk smashoff aos://1379434439:54887:0.75
Spoiler:
Image
Cheesus by lostmotel
Image
BigWave2 by lostmotel
Image
chess by Dany0
Image
Cloud Smash by lostmotel
Rules

Do not release your maps until after voting is over, maps will be submitted via pm with a download link to your map.
Only unreleased maps will count.
We won't reveal the authors of the maps until voting is over.
Person with the most votes wins.
Last day of submission is June 1st. After that we will have a 2 week voting period.

Prize:
The winner will receive a copy of Qubicle Constructor courtesy of Mind Desk.

Also the winner will get the mapper badge if they don't already have it.
Skynet
Modder
Modder
Posts: 252
Joined: Tue Oct 30, 2012 10:37 pm


Hmmm i have to defend my title eh?
Image
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


danhezee wrote:
Also the winner will get the mapper badge if they don't already have it.
I know what I must do
izzy
Head Admin / Co-founder
Head Admin / Co-founder
Posts: 474
Joined: Tue Oct 09, 2012 8:16 pm


My initial suggestion of less than 128x128 isn't necessarily a good size for smashoff. A width of around 320 and a height between 64 and 128 seems to be a more playable/standardized size for the game mode.
Dany0
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 123
Joined: Sun Jan 13, 2013 9:38 pm


damn you buildanshoot overlords, I'm too old for this shit... now if I find a peace of mind and a few free hours... but how? damn you buildandshoot overlords for casting this damned sorcery upon me! damn you!
MushieWarden
Artist
Artist
Posts: 467
Joined: Wed Jan 02, 2013 9:16 am


Dany0 wrote:
damn you buildanshoot overlords, I'm too old for this shit... now if I find a peace of mind and a few free hours... but how? damn you buildandshoot overlords for casting this damned sorcery upon me! damn you!
U wot m8
Kiwi
League Participant
League Participant
Posts: 752
Joined: Wed Apr 10, 2013 12:53 pm


my map is almost ready i think
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


My maps ready pretty much just gota add more detail. Since you have til the end of the month kiwi I suggest you keep working on it until the due date.
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


one more day to submit.

So far only one person has submitted
Dany0
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 123
Joined: Sun Jan 13, 2013 9:38 pm


oh god damn it... can you extend the due date?
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


Dany0 wrote:
oh god damn it... can you extend the due date?
Yea I will extend the deadline a weekend. We only had one submission and that was plagiarized from 1.0 so it doesnt really count. I know skynet has almost finished his map but needs a little bit more time.
Jdrew
Mapper
Mapper
Posts: 4808
Joined: Tue Oct 30, 2012 10:48 pm


I drop out
Captain_Pi
Artist
Artist
Posts: 323
Joined: Thu Dec 12, 2013 1:20 pm


booooo
MushieWarden
Artist
Artist
Posts: 467
Joined: Wed Jan 02, 2013 9:16 am


lolrip
Dany0
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 123
Joined: Sun Jan 13, 2013 9:38 pm


I don't think one weekend is enough, not for me at least, not until 11th :/
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