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Re: OpenSpades introduction

Posted: Mon Feb 08, 2016 12:52 pm
by Chameleon
But that'll be in no way an easy task. I saw OS z-buffer algorithm (I guess), it's supposed to be one of easier ones. Lots of confusing stuff, bitwise operations and whatnot.
If you can still understand it, then it means it is too slow haha :')

Re: OpenSpades introduction

Posted: Mon Feb 08, 2016 2:56 pm
by bloodfox
im only understanding a little bit xP but I get the jist of it

Re: OpenSpades introduction

Posted: Tue Feb 16, 2016 8:40 am
by Alex_J
I switched from AoS classic to OpenSpades a short time ago, because I saw that it was multi-OS supported.
More players, more servers, better graphics more skins.
But what rapes my PC are the settings on high.

Regards

Re: OpenSpades introduction

Posted: Mon Feb 22, 2016 12:55 pm
by Chameleon
Alex_J wrote:
I switched from AoS classic to OpenSpades a short time ago, because I saw that it was multi-OS supported.
More players, more servers, better graphics more skins.
But what rapes my PC are the settings on high.
More players/servers? No, exactly the same amount of players an servers. AoS and OS play on same servers.
Better graphics? Let's put it simple: the amount of eyecandy with High settings is faggish.

Mods pls lock thread when post number is 666

Re: OpenSpades introduction

Posted: Mon Feb 22, 2016 2:58 pm
by bloodfox
funny how how this forum is dying and people choose this thread to post on XD