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Re: OpenSpades

Posted: Sun Sep 08, 2013 11:22 am
by mcape6
T3ER wrote:
mcape6 wrote:
T3ER wrote:
But how do i change team and also how do i change textures, ironsight(if i said it right) is so annoying for me because it is bigger than original so i can't get headshots but everything else is amazing. Btw im not new i just havenbeen stalking here and on aloha servers i get openal error(have to check was it that) but on fullscreen i don't.
Well you would have to get a program to gain entrance into the .pak folder extension (I recommend 7zip because it works and is free). Then you just delete, move, rename what ever you want to change. I believe the file your looking for is called 'sight' and can be found in the BASE folder. If you want to change the legitimate iron sight, you would have to edit the kv6, otherwise its basically stuck the way it is.
it doesnt work, there is also sight.tga file.
Then just get a program that can edit tga silly.

Re: OpenSpades

Posted: Sun Sep 08, 2013 6:17 pm
by boxtropica
I'd just like to say that OpenSpades works 100% on Debian-based Distros (Ubuntu, Xubuntu, Mint, DebianX) using the latest release of Wine.
No Winetricks needed.

Re: OpenSpades

Posted: Sun Sep 08, 2013 7:58 pm
by IronThunder
boxtropica wrote:
I'd just like to say that OpenSpades works 100% on Debian-based Distros (Ubuntu, Xubuntu, Mint, DebianX) using the latest release of Wine.
No Winetricks needed.
I have done a try and... on my computer it doesn't work.
instead to using wine, using linux, i think it works better using a virtual machine whit windows installed;
but, using wine or a virtual machine, you must set the settings lower than if you compile it on linux and you succeed to make it works and you simply can't do anithing to solve this.

Re: OpenSpades

Posted: Sun Sep 08, 2013 10:47 pm
by Daniel_Laixer
boxtropica wrote:
I'd just like to say that OpenSpades works 100% on Debian-based Distros (Ubuntu, Xubuntu, Mint, DebianX) using the latest release of Wine.
No Winetricks needed.
Why in the goddamn world would you use WINE when you can run it natively on GNU/Linux?

Re: OpenSpades

Posted: Mon Sep 09, 2013 3:35 am
by Twily
Daniel_Laixer wrote:
boxtropica wrote:
I'd just like to say that OpenSpades works 100% on Debian-based Distros (Ubuntu, Xubuntu, Mint, DebianX) using the latest release of Wine.
No Winetricks needed.
Why in the goddamn world would you use WINE when you can run it natively on GNU/Linux?
Some are too lazy and can't have a mind to comprehend self compiling, maybe.

Re: OpenSpades

Posted: Mon Sep 09, 2013 7:58 am
by mumblemumble
VERY nice thing you have going here, its quite nice. Looks better than the jagex mess, and still has the better gameplay.

I do have a few suggestions however...

*Some sort of obvious reskin to ragdolls, so people wont shoot at ragdolls leaned on walls (they DO look just like dueces) or some way to know them apart (seriously, someone dying with their back to a wall makes an almost fool proof scare crow, and its aggravating to take 5 shots at a corpses just to figure out its already dead.)
*Add a pause screen, even something so much as a "Sure you want to quit" screen. I hit esc by habit to pause, and it sucks to have my session close because of it.
*Add functionality for holding backspace to delete multiple characters in chat.
*Tracers on radar?

Besides these, very nice!....I will admit though, getting used to shooting is a little weird, maybe its because the zoom is more intense on this version, but guns also feel less accurate...might just be the zoom though. Could also been I've just been playing other shooters recently.

Re: OpenSpades

Posted: Mon Sep 09, 2013 11:18 am
by Jdrew
You can turn tag doll physics off

Re: OpenSpades

Posted: Mon Sep 09, 2013 12:48 pm
by Daniel_Laixer
mumblemumble wrote:
*Add a pause screen, even something so much as a "Sure you want to quit" screen. I hit esc by habit to pause, and it sucks to have my session close because of it.
*Add functionality for holding backspace to delete multiple characters in chat.
*Tracers on radar?
+1 for all of these suggestions. Yesterday I was playing on Aloha.pk Blockpower server and I kept pressing ESC by accident.
mumblemumble wrote:
Besides these, very nice!....I will admit though, getting used to shooting is a little weird, maybe its because the zoom is more intense on this version, but guns also feel less accurate...might just be the zoom though. Could also been I've just been playing other shooters recently.
Do you feel like guns are blocking your sight?

Re: OpenSpades

Posted: Mon Sep 09, 2013 11:06 pm
by Stuart98
I'm getting no messages in the command prompt after the netlog is started and the window stays frozen until I kill it or the command prompt. Any ideas?

Re: OpenSpades

Posted: Tue Sep 10, 2013 2:40 am
by mumblemumble
Daniel_Laixer wrote:
Do you feel like guns are blocking your sight?
Part of it is that, the rifle sight in particular is friggin HUGE (particularly the rear sights on the left and right side), bigger than some heavy weapon sights from other games. But its also I think there's hit detection issues. Actually I KNOW there is, sometimes I will shoot and know its a hit (you can agrue I'm a bad shot but still) and the guy wont go down from a headshot, and other times I will spew blood from being "shot" in my client, but my health wont go down. So there's Definitely hit detection issues to be dealt with.

And as for jdrew, yes I know I can disable ragdolls and I have, but the point is, especially with corpses which are thrown into walls (and can glitch to be "glued" to the surface) An upright corpse on a wall especially from a distance is a 100% look alike to a living deuce. I do LOVE ragdolls, I just want some way (either by fixing the glued to wall effect, or with a minor re-texture of a dirtied up deuce, with bruises and x's for eyes) to let me know that bodies AREN'T alive. Even just simple cross hash marks all over to show hes been beaten down and x's for eyes would be enough.

Re: OpenSpades

Posted: Tue Sep 10, 2013 2:08 pm
by Daniel_Laixer
mumblemumble wrote:
Daniel_Laixer wrote:
Do you feel like guns are blocking your sight?
Part of it is that, the rifle sight in particular is friggin HUGE (particularly the rear sights on the left and right side), bigger than some heavy weapon sights from other games. But its also I think there's hit detection issues. Actually I KNOW there is, sometimes I will shoot and know its a hit (you can agrue I'm a bad shot but still) and the guy wont go down from a headshot, and other times I will spew blood from being "shot" in my client, but my health wont go down. So there's Definitely hit detection issues to be dealt with.
There is a low guns pack than can help you with the view issues, you should give it a look: http://www.buildandshoot.com/viewtopic.php?f=9&t=5543

Re: OpenSpades

Posted: Tue Sep 10, 2013 3:05 pm
by mumblemumble
thanks for the link. Though honestly its only the rifle which provides a problem for being able to see.

Re: OpenSpades

Posted: Tue Sep 10, 2013 4:55 pm
by averagePizza
liljoe1997 wrote:

butthurt.
Programming rights? It's open source, that means anyone can contribute something to it and it will probably not get you caught in jail
Also, you can study code... or just be patient and wait for the devs to fix the issues. I'd put a huge rant here about how you're actually some kid who lies about not being a little kid so he could be seen as mature but I'm too tired.

Re: OpenSpades

Posted: Tue Sep 10, 2013 5:22 pm
by Daniel_Laixer
mumblemumble wrote:
thanks for the link. Though honestly its only the rifle which provides a problem for being able to see.
You can have the rifle only if you want. You simply have to remove the SMG and Shotgun folders from the .pak file:
  • 1. Change the file extension from .pak to .zip
    2. Open the file with WinRAR or 7zip or any compressor that can handle zip files.
    3. Delete the SMG and Shotgun folders that are in the Models folder (you can also delete the Player folder if you want to see the default long arm).
    4. Change the file extension again back to .pak

Re: OpenSpades introduction

Posted: Tue Sep 10, 2013 6:55 pm
by T3ER
I hope that you fix asap problem on aiming or whatever causes it to be so hard to headshot, ui just shot so many times someone in head and he didnt die, so annoying. Even though it is really bad thing other things are great!