I've succeeded in my exams, so development will continue at similar speed.
Right now packing it up to give you something to play around with. It's definitely not polished. Install into different folder.
Just something to play around with, nothing too serious - already outdated
Errors: (fixed in future release)
*Crash because detail.jpg is missing (OpenGL)
*Crash after a map cycle
*Ability to spam huehuehue
Fixed some stuff like transparent blocks etc., added SMG fire modes (switch with "X", you can also enable burst fire with "/weap_"), some mouse inertia together with a bit revised drunk cam. Oh also fixed simple corpse orientation.
Also fixed bug when refilling at tent would give you a full fake magazine.
By the way, I see yvt is actually quite responsive on the github, so I'll have to commit some fixes there. Maybe add my source to github so I don't get left behind.