I'm new to this version of the game(OpenSpades), and I tried AoS in Build and Shoot, which sucked.
Then I tried this and liked it.
I wanted to mod this, as I saw the MODs section, but in the newest version of Open Spades, which I think is 0.0.12(correct me if I'm wrong, which I most likely am), I have no clue what to do. So my question is:
1. How/Where do I access the files to mod the game?
I played this game a while ago, a LONG while ago, and I understood how to mod the B&S version. This one, however, baffles me. Is it the same process of modding? Is it not? I have no idea. Sorry if I seem like a moron( I kinda am, but anyway), but I'd really like to try these delicious-looking mods. Thanks for your guys' help if you do, and see you in-game
A few quick questions about modding
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Deuce - Posts: 11
- Joined: Sun Dec 14, 2014 7:57 pm
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Zekamalikyd
Modder
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>titles thread "A few quick questions"
>posts one question
and it's not worth it OS is dead, bns is dead, aos is consequently dead
>posts one question
and it's not worth it OS is dead, bns is dead, aos is consequently dead
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Deuce - Posts: 11
- Joined: Sun Dec 14, 2014 7:57 pm
Yeah, I knew even back then, but How.Do.I.Mod.Open.Spades.
That's all I want to know
That's all I want to know
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Deuce - Posts: 11
- Joined: Sun Dec 14, 2014 7:57 pm
WolvenKunai wrote:Yeah, I knew even back then, but How.Do.I.Mod.Open.Spades.
That's all I want to know
And yes, redundancy is redundant. But still, I can see that it works off all the kv6 and png files, but HOW IN THE WORLD do I access them?
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Zekamalikyd
Modder
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get 7zip
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Deuce - Posts: 11
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Yeah never mind, I figured it out finally
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KavomatovlTeal
Deuce - Posts: 18
- Joined: Wed Dec 24, 2014 12:13 am
You have to pull the antenna all the way out before the signal is triggered - then just wait a few hours for the helicopters to arrive
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