Welcome to the mansion
[/size]In front of you is a set of stairs and a door; to your left and right are different doors.
Behind you is the door you came in from - pursued by several zombies. Your team is nowhere to be found.
What do?
Quest master says: Prepare thine anus, I'll draw shit as you decide.
Write-in actions will reward you if they work.
Game mechanics:
Health: You lose this and you die. Can be replenished.
The Die: Will be rolled to determine if actions are successful, as well as in a timely manner.
Write-ins: Write-ins will reward the player if they are successful. At the same time they can screw you over.
Character creation:
Your name is: Write in
Your team is:
[ ]- Green - Building and defending stereotype (+1 to actions needing to build, +1 to actions involving defense)
[ ]- Blue - Trenches and sniping stereotype (+1 to actions needing to aim, +1 to action involving digging/destruction)
Your spirit hero is:
[ ]- Jill (8 carrying capacity, +1 to movement, lockpick)
[ ]- Chris - (6 carrying capacity, +1 to endurance [15 additional health], lighter)
Equipped with:
[ ]- Shotgun (+2 to close combat, +1 to quick reaction, -2 to long range, underdog factor)
[ ]- SMG (+1 to quick reactions, high capacity, -2 to charisma)
[ ]- Rifle (+2 to damage done, cumbersome)
By default you have a spade and 2 grenades.
Course of action:
[ ]- Go up the stairs
[ ]- Open the door nearest the stairs
[ ]- Open the left door
[ ]- Open the right door
[ ]- Open the front door, to the outside
[ ]- Write-in