Version

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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KevinLancaster
Deuce
Posts: 2
Joined: Sun Nov 11, 2012 8:26 pm


As we all know, the last officially released version before the Jagex takeover was 0.75. However, it had various issues and a 0.76 was in the works before they axed it. A few RCs were released before it was cancelled though, fixing some of the issues of 0.75. What I was wondering was once 1.0 is out and 0.75 support is completely cut off, will Build and Shoot continue to use it or perhaps move on to one of the 0.76 RCs? Also, what will happen with server hosting once the old master server is shut down by Jagex.

EDIT: How many 0.76 RCs are there anyways? I know that the last one was 10, but I don't think all the RCs from 1-10 were publicly released.

EDIT 2: What's up with the server list organization? If I try to sort by player slot it gives me servers with 9/32 players on the first page and then the actual full servers are a few pages over.
HoboHob
Winter Celebration 2013
Winter Celebration 2013
Posts: 979
Joined: Mon Nov 05, 2012 5:02 pm


I personally think we should move onto 0.76. It has no hacks and it is funner to play on because of the bug fixes and stuff.
CommunistBlock
Deuce
Posts: 17
Joined: Fri Nov 02, 2012 3:37 am


HoboHob wrote:
I personally think we should move onto 0.76. It has no hacks and it is funner to play on because of the bug fixes and stuff.
People'll just update their mods and all of the hackers will be back.
Sponge
Deuced Up
Posts: 176
Joined: Mon Nov 05, 2012 5:52 pm


CommunistBlock wrote:
HoboHob wrote:
I personally think we should move onto 0.76. It has no hacks and it is funner to play on because of the bug fixes and stuff.
People'll just update their mods and all of the hackers will be back.
They haven't seemed to do so so far.
USABxBOOYO
Former Pre-BnS Team
Former Pre-BnS Team
Posts: 267
Joined: Thu Nov 01, 2012 2:35 am


Sponge wrote:
CommunistBlock wrote:
HoboHob wrote:
I personally think we should move onto 0.76. It has no hacks and it is funner to play on because of the bug fixes and stuff.
People'll just update their mods and all of the hackers will be back.
They haven't seemed to do so so far.
I don't think enough people play 0.76 for hackers to bother updating the aimbots.
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


USABxBOOYO wrote:
Sponge wrote:
CommunistBlock wrote:
People'll just update their mods and all of the hackers will be back.
They haven't seemed to do so so far.
I don't think enough people play 0.76 for hackers to bother updating the aimbots.
This. The majority of servers are 0.75, so that's what hacks are for. For a well written aimbot, unless the game code has significantly changed (which it shouldn't have, with such a minor version increment), the only real change that will be required is updating the memory offsets (basically, changing a few numbers).
StarDust
League Participant
League Participant
Posts: 205
Joined: Sun Nov 11, 2012 12:37 pm


I think we should change to version 0.76.
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1710
Joined: Wed Oct 03, 2012 12:09 am


We are most likely going to have a master server for both 0.75 and 0.76. We will have a whitelist script set up which allows active registered members and only active registered members to play on those servers. We should be releasing the whitelist script soon
Afrodude
Blue Master Race
Blue Master Race
Posts: 117
Joined: Thu Nov 08, 2012 2:40 am


Contrary to popular belief, there are indeed aimbots for .76 rc10
Cthulhu
Deuce
Posts: 2
Joined: Mon Nov 12, 2012 2:42 pm


.76 would be favorable IMO. It is much more balanced.
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