YAY!

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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Rydogger
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Image
White Hot
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Victory on the Jagex Front!
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WE WIN!!!!!!!!!(for an hour)
Sonarpulse
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Ha, I was about to go check for this. 'Tis only going to get better I think.
a girl
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The dip in the count seemed a bit too abrupt to be normal count... but it could have been caused by a Jagex style server glitch... anyway, we are closing the gap... just as long as Jagex doesn't go on permanent sale :D
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Actually our count is closing really fast this week as Jagex apparently hasn't done a DLC...
Lion
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I'm guessing the green line is Jagex?
White Hot
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Lion wrote:
I'm guessing the green line is Jagex?
No, that's us.
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Why would we be celebrating if Jagex was winning? Green_Septic
USABxBOOYO
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STRIKE081 wrote:
Why would we be celebrating if Jagex was winning? Green_Septic
Considering Ace of Spades 1.0 was heavily advertised and developed by a large game studio, the fact that a free version of Ace of Spades released a year ago and made by one developer can surpass 1.0 in player count at any time probably means that Jagex has failed terribly with their game.
a girl
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because the green line shows a very slow, but solid growth in b&s, and chaos immediately followed by poor player counts on ace of spades... b&s will eventually start to grow exponentially as more and more people find out about it... within a year we should be back up to our pre-jagex player counts while Jagex is throwing up sales and struggling to stay afloat... if you take out Jagex's sales, all you see is decline on their end while you can see growth on ours... given time, b&s will prevail.
Jdrew
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Its the end game they need to worry about
Prune
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hip hip hurray! congratulations all of us. specially Green_Rifle Blue_Rifle Blue_BigSmile Green_BigSmile the Buildandshoot core team.
Bigcheecho
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This is going on the news. In fact as of now, we already beat Jagex three times in one day.
rakiru
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This looks more like a Jagex or Steam server failure than an actual drop in players, as it's so sudden. I wouldn't consider us to have beaten their player count until we're consistently at the same kind of level, but we're definitely getting close.
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