What Can We Do

The original, free Ace of Spades game powered by the Voxlap engine. Known as “Classic,” 0.75, 0.76, and all 0.x versions. Created by Ben Aksoy.
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Warp
Green Master Race
Green Master Race
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ByteBit wrote:
I'm really sorry longbyte I totally forgot signing in to check my messages. I just sent you the invitation Green_tongue

I feel so bad rn
Any chance of an invite to Slack? Green_BigSmile
ByteBit
Build and Shoot's 1st Birthday
Build and Shoot's 1st Birthday
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Joined: Sun Mar 24, 2013 12:08 pm


Warp wrote:
Any chance of an invite to Slack? Green_BigSmile
E-Mail? Green_Happy3
bloodfox
Post Demon
Post Demon
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Joined: Mon Oct 21, 2013 4:32 pm


so Idk if it's completely settled but we're naming this game tri force, at least, that's what I think
Chameleon
Modder
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Shitty title in the long run IMHO
Good enough for now?
bloodfox
Post Demon
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lecom hates it.

yet he insists of ace of clubs xd
longbyte1
Deuced Up
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Now all we need is BR_ on the boat and we'll be off!
bloodfox
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he doesn't care about aos and I doubt that he would care about this, eitehr .-.
LeCom


bloodfox wrote:
lecom hates it.

yet he insists of ace of clubs xd
ace of clubs is just as shitty lol
And what is BR_'s area of competence?
backwardsbash
Deuce
Posts: 6
Joined: Tue Mar 15, 2016 7:14 pm


Icarus North wrote:
before i start:

1. fuck off backwardsbash

We are doing shit. Cham and longbyte, anyways.

What the fuck did you expect to gain from this forum topic if you're telling other people to fix this instead of doing it yourself
Holy shit, are you actually going to criticize me? This thread blew up and I created it. I never said anything about 'fixing' anything, and I never TOLD anyone else to do it. I was asking questions.

Thanks for the link btw, enjoyed it because, you guessed correctly, I have autism.
AlphaMoonman
Deuce
Posts: 8
Joined: Sat Jan 03, 2015 4:07 pm


I've been Youtubing the stuff for a long time. I was planning to make a trailer, but all the people that volunteered to work on making the trailer with me were lazy af and never got back to me on some of the concept art I presented them.

I've always wanted to make a trailer for BnS if I can get good help. I'm not lazy, and so far everyone else is hopeless.
Chameleon
Modder
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AlphaMoonman wrote:
I'm not lazy, and so far everyone else is hopeless.
I'm pretty much idling at this time, so could help if you aren't focused on eyecandy.


Also,
Icarus North wrote:
1. fuck off backwardsbash
That's how you increase the number of trolls on the net. Calm down a bit.
"Why don't we guys do this or that cool stuff" posts used to be common when this was alive. Also I've shit-posted way more when I was newbie. And this newbie kind-of created more than he could imagine lol
Icarus North wrote:
We are doing shit. Cham and longbyte, anyways.
What do you mean doing shit? Right now I am 99% idling and not contributing. I am doing shit, but not the good kind.
Btw, we got LeCom & ByteBit doing some damn good job. Results will come with time.
Meanwhile I am waiting for their results, because I would be terrible with performance-critical stuff.

Oh, and [TBH]game on OS engine wouldn't last long. You have AoS bugs, you have incompatibility bugs, you have OS bugs...[/TBH]
longbyte1
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Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


Icarus North wrote:
before i start:

1. fuck off backwardslash

We are doing shit. Cham and longbyte, anyways.

What the fuck did you expect to gain from this forum topic if you're telling other people to fix this instead of doing it yourself
wow what an explosive entrance to the thread. He was actually trying to offer his help and you set him off with politically insensitive terminology.

btw I can't do squat until the subsystems are at a stable state (if too many people put hands on the project too early, you'd have tons of conflicting pieces of code from people trying to fix and add the same stuff at the same time).
Until then, however, all I can do is plan and design (and work on my own stuff, of course).
BroCom wrote:
I see the problem now, there's too much WIP stuff at the same time
bloodfox
Post Demon
Post Demon
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woah. Okay. That escalated quickly.
Second, chameleon and longbyte aren't the only ones doing something. :)
Here's kind of what we're all working on. Correct me if I'm wrong, guys:
LeCom - Client (So far)
Bytebit - making a game engine
Warp - sound design
Chameleon - animations and weapon models
Me - music and UI

We're all fairly hard at work, I would say.
Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


bloodfox wrote:
woah. Okay. That escalated quickly.
Second, chameleon and longbyte aren't the only ones doing something. :)
Here's kind of what we're all working on. Correct me if I'm wrong, guys:
LeCom - Client (So far)
Bytebit - making a game engine
Warp - sound design
Chameleon - animations and weapon models
Me - music and UI

We're all fairly hard at work, I would say.
Pretty much, but ATM I'm looking at Character Models and similar.
bloodfox
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kk coolio
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