what programming language does AoS use?
(i have been offline due to housing issues)
Programming Language?
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Deuce - Posts: 2
- Joined: Sat Jul 18, 2015 7:41 pm
there is a programming language for it, but it's actually more for VoxLap, the voxel game engine software. Ben just built AoS off of voxlap
The client is written in C. The Voxlap engine (actually more like a library) is written partly in C++, but that can be reduced to C; the most important parts of it are written in x86 Assembler with the MMX extension. The original server included in the AoS package should be written in C too, the server software mainly used today, PySnip, is written in Cython - a mix of C++, Python and a transitioning language to connect both.
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ATHEISTs_r_us
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Thu Dec 17, 2015 8:02 pmLeCom wrote: The Voxlap engine (actually more like a library) is written partly in C++, but that can be reduced to CNot decidably
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Fri Sep 15, 2017 8:45 pmATHEISTs_r_us wrote:Engresh plsThu Dec 17, 2015 8:02 pmLeCom wrote: The Voxlap engine (actually more like a library) is written partly in C++, but that can be reduced to CNot decidably
Also, my Voxlap "fork" can be compiled as pure C.
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ATHEISTs_r_us
Banned - Posts: 35
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Sat Sep 16, 2017 2:52 pmLeCom wrote:C++ templates make a reduction to C uncomputable, unless you're allowed to use the C++ compiler as an oracle.Fri Sep 15, 2017 8:45 pmATHEISTs_r_us wrote:Engresh plsThu Dec 17, 2015 8:02 pmLeCom wrote: The Voxlap engine (actually more like a library) is written partly in C++, but that can be reduced to CNot decidably
Also, my Voxlap "fork" can be compiled as pure C.
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Deuce - Posts: 9
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Sat Sep 16, 2017 2:52 pmLeCom wrote: Also, my Voxlap "fork" can be compiled as pure C.yeah fucking right. Do you even know what pure C is? Unless your fucking fork uses the routines in stdio.h to interface with the user (in which case, lol, good luck getting anyone to play it), how can it be pure C?
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