Tim Cosmonaut - Voxel puzzle shooter

Miscellaneous projects by the Build and Shoot community.
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matpow2
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Image
Tim is on his last journey to the cosmos. His spaceship gets invaded by alien robots, and he has to fix the machinery that they break in their way.

Hey! I've been working on a singleplayer version of Subversive Takedown called Tim Cosmonaut.
It's still not as polished as I'd like it to be, but feel free to check it out!
I'll mostly be updating my progress on the devlog, but feel free to leave feedback here or on TIGSource.

Trailer
Screenshots
Image
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Links
Site: http://mp2.dk/tc
Devlog
Twitter: @matpow2
Last edited by matpow2 on Sat Feb 01, 2014 12:22 pm, edited 1 time in total.
scrawl
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Cool. Looks nice.

EDIT: It's pretty fun. :)
daaaamn
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Is hard but nice :).
bullets
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Really fun to play and everything has a great style to it...

Too bad I can't get past the laser shooting thing in the middle of the area near the beginning (same area as Semper).
Last edited by bullets on Mon Dec 30, 2013 10:57 pm, edited 1 time in total.
Semper
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I like subversive takedown better because puzzle games aren't my favorite, I got stuck on the level where you have to get on the moving platform and jump on the little trampoline thing to get on the other side. Now I don't know what do lol. I like the idea though.
Commando_Ghost
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I really like the concept. It's a bit fun really :)

EDIT :
v This, this is where I'm at lol, a checkpoint wouldn't hurt :)
Semper wrote:
I like subversive takedown better because puzzle games aren't my favorite, I got stuck on the level where you have to get on the moving platform and jump on the little trampoline thing to get on the other side. Now I don't know what do lol. I like the idea though.
Last edited by Commando_Ghost on Tue Dec 31, 2013 8:42 am, edited 1 time in total.
Ballistic
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Commando_Ghost wrote:
I really like the concept. It's a bit fun really :)
same here Blue_BigSmile
bullets
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Commando_Ghost wrote:
I really like the concept. It's a bit fun really :)

EDIT :
v This, this is where I'm at lol, a checkpoint wouldn't hurt :)
Semper wrote:
I like subversive takedown better because puzzle games aren't my favorite, I got stuck on the level where you have to get on the moving platform and jump on the little trampoline thing to get on the other side. Now I don't know what do lol. I like the idea though.
I figured out how to pass it, from the starting block jump onto the trampoline and from that jump onto the other trampoline and guide yourself to get on the area where the rope/cable thing is.
matpow2
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Happy New Year! Also, new builds up. Changes include

- Room 03 redesigned
- Improved controls/movement (jumping was very unforgiving before, this is totally fixed now)
- Cable toggle instead of hold
- Logo screen!
- Animation polish
- Camera height lerp

Let me know how it feels (especially the difficulty!)
Zekamalikyd
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tim is russian isn't he
Sponge
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Great game! Really fun idea and had great puzzles. The boss fight was slightly repetitive, but it was really good overall. :)
matpow2
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Yeah, I still need to make the boss more interesting, and I already have some ideas in mind.
I'm doing a lot of polish passes these days, just making sure that previous rooms are as fun/juicy as they can be.
Once that's done, I will get to the boss again!
EldredChandler
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Glad to see you post it here mat :3
Captain_Pi
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Tim looks so badass with that bullet hole-ridden suit he has
matpow2
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Finally finished the trailer!
I took down the prototype, by the way. If you'd like to do private testing, send me a message and I'll try and figure something out.
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