Project Cube Root [INACTIVE]

Miscellaneous projects by the Build and Shoot community.
43 posts Page 2 of 3
RootDynasty
Deuce
Posts: 5
Joined: Mon Nov 05, 2012 9:39 pm


Finally got colors correctly passing to the shaders. This means that colors should be relatively simple to add. I've pushed some basic code onto a new branch called color. I will continue to work on improving the code in the morning! ;)
Twily
Deuced Up
Posts: 54
Joined: Fri Nov 09, 2012 4:57 am


OpenGL with voxlap feel.
Impressive.
I will see if it support low-end computers.
brickyphone
3 Years of Ace of Spades
3 Years of Ace of Spades
Posts: 36
Joined: Thu Nov 15, 2012 11:31 pm


Will modding still be possible?
HoboHob
Winter Celebration 2013
Winter Celebration 2013
Posts: 979
Joined: Mon Nov 05, 2012 5:02 pm


Twily wrote:
OpenGL with voxlap feel.
Impressive.
I will see if it support low-end computers.
If you don't have GLSL support you won't be able to run it. Basically if your computer is older than 2006 you won't be able to run it.
danhezee
Former Admin / Co-founder
Former Admin / Co-founder
Posts: 1709
Joined: Wed Oct 03, 2012 12:09 am


Need more videos
EssigGurkenFred
Deuced Up
Posts: 111
Joined: Tue Nov 06, 2012 3:15 pm


HoboHob wrote:
Twily wrote:
OpenGL with voxlap feel.
Impressive.
I will see if it support low-end computers.
If you don't have GLSL support you won't be able to run it. Basically if your computer is older than 2006 you won't be able to run it.
Ohh damn! My computer was bought in the old 20th Century :D

No jk :(
HoboHob
Winter Celebration 2013
Winter Celebration 2013
Posts: 979
Joined: Mon Nov 05, 2012 5:02 pm


Bump, this project deserves it :D
Des
Deuce
Posts: 6
Joined: Thu Dec 13, 2012 4:29 am


Sick! It's nice to see that the community is really coming together after the failure of 1.0 Blue_BigSmile
Demo123
Blue Master Race
Blue Master Race
Posts: 495
Joined: Mon Nov 05, 2012 3:03 pm


Seems promising. Blue_Happy1
I hope you continue the project.
gamax92
Deuce
Posts: 17
Joined: Sat Dec 15, 2012 5:18 pm


Wow this looks great! Blue_BigSmile
Any updated videos or screenshots?
BozoDel
Deuced Up
Posts: 61
Joined: Fri Nov 30, 2012 12:56 am


Will it have a Linux client?
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


I think this should also be combined with Iceball as an alternate renderer, because for people with good enough graphics cards, hardware rendering does make more sense as it takes some stress of the CPU.
rakiru
Coder
Coder
Posts: 1349
Joined: Sun Nov 11, 2012 12:26 pm


Ericson2314 wrote:
I think this should also be combined with Iceball as an alternate renderer, because for people with good enough graphics cards, hardware rendering does make more sense as it takes some stress of the CPU.
A few people have considered this. I may take a crack at it over the christmas period.
Sonarpulse
Coder
Coder
Posts: 443
Joined: Thu Dec 13, 2012 7:18 pm


Oh, I didn't realize the code was on github now. I'll probably take a look too.

Edit: well i can't run it with my card on Linux. The C++ will make it harder to combine to, and it uses external c++ headers so it can't easily be converted to C.
Triplefox
Scripter
Scripter
Posts: 32
Joined: Thu Nov 22, 2012 5:28 am


I have to admit, when I see mesa rendered in that first demo video I get chills. I want to see more from this project Blue_Happy1
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