1) Your enemy is always watching
2) Your team has to build to win
When making a map you want two sets of islands, one for each team. Spaced close enough together both teams can see what the other is doing. But far enough apart that bridging to the enemy's island seems stupid.
Each teams' island chain has a series of islands that are roughly 10 to 25 blocks apart.
Usually toward the end of the map is a shared island both teams could bridge too. However we have seen a few maps with shared islands towards the middle of the map which maps for interesting gameplay.
Spawn and command post locations are set via map extensions:
Code: Select all
extensions = {
'push': True,
'push_spawn_range' : 5,
'push_green_spawn' : (398, 465, 62),
'push_green_cp' : (286, 55, 55),
'push_blue_spawn' : (186, 467, 62),
'push_blue_cp' : (271, 55, 55),
'water_damage' : 100
}