3D Logo

The image that is displayed when the game client opens.
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longbyte1
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Image

Took me an hour and a half to make. I made it a mesh (manually) in Blender first and added colors and textures. Sorry, the textures for the "SPADES" weren't working right, so I just left it an accurate green. It's nothing different from the original AoS logo, but it's a start.

Now on to making soldiers!
Last edited by longbyte1 on Thu Jul 31, 2014 3:55 am, edited 2 times in total.
Jdrew
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good job
longbyte1
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Bump. I'd like to see if anyone's interested in me picking this back up.
scrawl
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longbyte1 wrote:
Bump. I'd like to see if anyone's interested in me picking this back up.
Sure, go ahead.
1Shot1Kill
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Nice, just add outlines or shadows and it would be perfect.
longbyte1
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Progress

Image
Pedroh
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better
scrawl
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Looking better already.
longbyte1
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Okay, here's my (almost) final version:
Image

There may be some final touches needed, but since the meshes are a mess, I'll refrain from touching them.

If there is nothing to add, then I'll consider it production-ready. Blue_BigSmile
Jdrew
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nice
scrawl
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Your (almost) final version looks great. Good job.
longbyte1
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scrawl wrote:
Your (almost) final version looks great. Good job.
Thanks. Now the community can have the AoS logo at a resolution higher than 800x600!

(Although it's going to take some convincing for people to actually start using this "new" logo.)
longbyte1
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you killed my thread again
Spidercooce
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longbyte1 wrote:
you killed my thread again
It's only been a few days


These look beautiful, can't wait to see the finished product and use it :)
longbyte1
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Spidercooce wrote:
longbyte1 wrote:
you killed my thread again
It's only been a few days


These look beautiful, can't wait to see the finished product and use it :)
Sorry to disappoint, but, ehm, well, that is the finished product, if you have nothing to suggest.

'Twas just a small project to replicate the original logo, but at a ridiculously high resolution. Finish what you've started, right?
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