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Re: BlockField

Posted: Thu Jan 07, 2016 12:52 pm
by RevenantX
Work In Progress: AceOfSpades 0.75 map support:
Image

Re: BlockField

Posted: Wed Jan 13, 2016 7:43 pm
by bloodfox
looking nice. I tried it for a couple of minutes but then gave up cause my max framerate was 15fps. Either it's cause of the game or it's cause I have a shitty computer, but then again, shouldn't an FPS like this have low PC requirements?

Re: BlockField

Posted: Wed Jan 13, 2016 7:58 pm
by RevenantX
bloodfox wrote:
looking nice. I tried it for a couple of minutes but then gave up cause my max framerate was 15fps. Either it's cause of the game or it's cause I have a shitty computer, but then again, shouldn't an FPS like this have low PC requirements?
In current build used not optimized shader and some not optimized things.
In next build there will be settings windows with graphics settings. And more optimizations at all.

Re: BlockField

Posted: Sat Jan 16, 2016 10:48 am
by Lincent
RevenantX wrote:
Work In Progress: AceOfSpades 0.75 map support:
Image
Now you can put Hallway up there, lovely.
Check out the final version of Hallway.

Re: BlockField

Posted: Sat Jan 16, 2016 4:51 pm
by LeCom
@RevenantX: just ignore the post above, that map is likely to be very shitty because it is a remake of a very shitty map and maybe even simply a joke.

Your game still doesn't work on Linux ("crashing while executing code from a native library or mono"; the GDB trace doesn't clearly show it but it looks like libmono.so is the culprit). I tried it on Windows and it looks ok for a game in its alpha/beta stadium. It's bloated as heck (1.5 times larger than Dwarf Fortress), but there's probably nothing you can do about it since you decided to use c# and Unity. Well, at least the framerate is fine, and you said you can increase it even further, so it's an acceptable tradeoff.
One thing that disturbs me is how the screen is filled with stuff. Maybe you could add some option for a more compact UI? (note: more compact as in "smaller symbols" and not as in "just omit 90% of everything" like in openspades).

Re: BlockField

Posted: Sun Jan 17, 2016 5:52 am
by Lincent
LeCom wrote:
@RevenantX: just ignore the post above, that map is likely to be very shitty because it is a remake of a very shitty map and maybe even simply a joke.
Hallway isn't too bad, otherwise people wouldn't play it.
This just shows how disconnected from the game the forum community is.

Re: BlockField

Posted: Sun Jan 17, 2016 6:12 am
by bloodfox
no that's called going mainstream and we know mainstream fucking sucks

Re: BlockField

Posted: Sun Jan 17, 2016 9:07 am
by LeCom
Lincent wrote:
LeCom wrote:
@RevenantX: just ignore the post above, that map is likely to be very shitty because it is a remake of a very shitty map and maybe even simply a joke.
Hallway isn't too bad, otherwise people wouldn't play it.
This just shows how disconnected from the game the forum community is.
So you would also say that Justin Bieber is a good musician just because there's a shitton of girls who want to fuck him?
PS. actually you should have said that, bloodfox

Re: BlockField

Posted: Mon Jan 18, 2016 7:17 am
by Lincent
LeCom wrote:
So you would also say that Justin Bieber is a good musician just because there's a shitton of girls who want to fuck him?PS. actually you should have said that, bloodfox
Yeah and Voxel War is a good game.

Re: BlockField

Posted: Mon Jan 18, 2016 3:25 pm
by bloodfox
P.S. you should of said that bloodfox...? wat

Re: BlockField

Posted: Tue Jan 19, 2016 4:34 am
by longbyte1
Are you making this game just for fun, or because you have a specific audience in mind?

Also, Unity Green_Devil1

Re: BlockField

Posted: Tue Jan 19, 2016 10:46 am
by RevenantX
longbyte1 wrote:
Are you making this game just for fun, or because you have a specific audience in mind?

Also, Unity Green_Devil1
I am making game for fun. And i love Ace Of Spades and want create something similar but with improvements.
Also Unity good engine in good hands. I have 5 years experience in gamedev and know what i am doing.

Re: BlockField

Posted: Wed Jan 20, 2016 12:23 am
by Lincent
RevenantX wrote:
longbyte1 wrote:
Are you making this game just for fun, or because you have a specific audience in mind?

Also, Unity Green_Devil1
I am making game for fun. And i love Ace Of Spades and want create something similar but with improvements.
Also Unity good engine in good hands. I have 5 years experience in gamedev and know what i am doing.
Will I be able to have a Hitler skin like Blockstorm?
Anyway in the future when you leave tell us why, okay thanks.

Re: BlockField

Posted: Sun Mar 20, 2016 1:07 pm
by snipars
is this still alive or is it a dead project?
cuz i would love to try it tho Blue_Normal

Re: BlockField

Posted: Sun Mar 20, 2016 9:47 pm
by bloodfox
Lincent wrote:
Will I be able to have a Hitler skin like Blockstorm?
Anyway in the future when you leave tell us why, okay thanks.
Anyway in the future when you leave tell us when, Lincent. Pls n thnk u