BlockField

If it ain't Spades...
48 posts Page 3 of 4 First unread post
Lincent
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Joined: Wed Mar 27, 2013 9:47 pm


bloodfox wrote:
Anyway in the future when you leave tell us when, Lincent. Pls n thnk u
Wait what happened to the guy making this?
WHAT HAPPENED TO THIS GAYME?!
RevenantX
Deuce
Posts: 16
Joined: Mon Oct 05, 2015 3:41 pm


Lincent wrote:
bloodfox wrote:
Anyway in the future when you leave tell us when, Lincent. Pls n thnk u
Wait what happened to the guy making this?
WHAT HAPPENED TO THIS GAYME?!
Some creative stagnation... :( Green_Crying
RevenantX
Deuce
Posts: 16
Joined: Mon Oct 05, 2015 3:41 pm


Uploaded nigtly build. If someone want to try (now windows only for a while) http://blockfield.net/files
RevenantX
Deuce
Posts: 16
Joined: Mon Oct 05, 2015 3:41 pm


Uploaded new version. Nightly 009. Windows, Linux and Mac versions.
Warp
Green Master Race
Green Master Race
Posts: 704
Joined: Mon May 19, 2014 4:07 pm


Looks nice, will give it a quick play test later and give some feedback :)
Priok
Winter Celebration 2013
Winter Celebration 2013
Posts: 448
Joined: Tue Nov 06, 2012 2:11 am


nice work boys, keep it up
Jooce
Deuce
Posts: 18
Joined: Tue Jun 11, 2013 4:59 am


I'm interested in helping develop this game. Now that school is out for me I have a lot of free time. I've got a semester worth of Visual Basic coding knowledge (that really won't help though). Even if there's no need for VB, I would still be interested in things such as map design, weapon design, and art. I can make video promos to get the word out about the project, too. If you are still developing the game and need help, reply to this. If you do need my help, is there a better way to contact you?
Lincent
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Joined: Wed Mar 27, 2013 9:47 pm


Jooce wrote:
I'm interested in helping develop this game. Now that school is out for me I have a lot of free time. I've got a semester worth of Visual Basic coding knowledge (that really won't help though). Even if there's no need for VB, I would still be interested in things such as map design, weapon design, and art. I can make video promos to get the word out about the project, too. If you are still developing the game and need help, reply to this. If you do need my help, is there a better way to contact you?
Because GAYmes matter.
Last edited by Lincent on Tue Aug 09, 2016 12:22 am, edited 1 time in total.
VideoGame
Deuced Up
Posts: 32
Joined: Fri Feb 05, 2016 3:32 am


whats a game?
longbyte1
Deuced Up
Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


VideoGame wrote:
whats a game?
what is you?
VideoGame
Deuced Up
Posts: 32
Joined: Fri Feb 05, 2016 3:32 am


i don't know, that's why i asked in the first place.
RevenantX
Deuce
Posts: 16
Joined: Mon Oct 05, 2015 3:41 pm


Jooce wrote:
I'm interested in helping develop this game. Now that school is out for me I have a lot of free time. I've got a semester worth of Visual Basic coding knowledge (that really won't help though). Even if there's no need for VB, I would still be interested in things such as map design, weapon design, and art. I can make video promos to get the word out about the project, too. If you are still developing the game and need help, reply to this. If you do need my help, is there a better way to contact you?
Look into your private messages.
Chameleon
Modder
Modder
Posts: 601
Joined: Thu Nov 22, 2012 6:41 pm


Visual Basic

my goodness gracious he'll sink the ship even faster
longbyte1
Deuced Up
Posts: 336
Joined: Sun Jul 21, 2013 7:27 pm


Chameleon wrote:
Visual Basic

my goodness gracious he'll sink the ship even faster
too late, the ship has already been sunk.

VB? Hit.
Lincent
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Joined: Wed Mar 27, 2013 9:47 pm


Visual Basic and then this gayme was never heard from again.
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