Things to Come
yvt Interviewyvt is the creator of OpenSpades. Below is an impromptu interview with him in the #OpenSpades IRC channel on quakenet.
11:13 < Sonarpulse> yvt: how long have you worked on OpenSpades?
11:14 <@yvt> < 1 month
11:17 <@aem> yvt how many hours do you dedicate to this daily?
11:19 <@yvt> not sure, maybe 2-8 hours (I'm very free during vacation)
11:14 < Dany0> yvt how did you even come across AoS? It doesn't have a sizable japanese community
11:16 <@yvt> I remember I found AoS 0.75 on YouTube's something like "Recommended VIdeos'
11:16 < Sonarpulse> did you use http://aoswiki.rakiru.com/index.php/Ace ... s_Protocol ?
11:17 <@yvt> That page seemed useful, but pysnip's source code was the best
11:25 <@yvt> since OS uses portions of pysnip, its credit is shown in "About" tab
11:23 < Dany0> yvt what do you think about project iceball, did you know about it before you started on OS?
11:30 <@yvt> Dany0 i didn't know it when I started on OS
11:33 <@yvt> but existence of IB had an influence on OS
15:42 < Unreal07> could you implement .png scopes? ive got some stuff from my personal armory that im dying to bring over
15:47 <@yvt> modding (including the use of .png scope) would be easily possible when 'flexible model architecture' (https://github.com/yvt/openspades/issues/18) is completed
Congratulations to HoX who beat FF in the first match of the Season 2 playoffs. We still have 3 more matches in the semi finals. SS vs Mumblerz, TSB vs SPQR, and Lines vs Komrades.
New ModeratorLemon has been promoted to off-topic moderator. We may add more moderators to the off-topic section. We are basically using Lemon as a guinea pig right now testing to make sure all the permissions are set up correctly.
Clan AssistanceTin has started a new project to help clans with pretty much anything from a good recruitment policy or even an IRC channel; Clan Assistance that will help you with getting your clan more popular. Tin has also made a topic about clan tips where you can learn what your clan should have to be successful. Good job tin!
Mini Hills is Kumas first map but it is very unique and high quality when you look more deeply at it. There is one main island where players spawn and then the island gets narrow and turns into sort of bridge. Then there are a group of islands on ether side of the middle island; each with varying height. Because of the varying height snipers can dig in to or shoot from the top of the islands. So while you are busy shooting at the players coming across the middle of the map you will need to watch out for snipers and SMG guners on the side islands. Good job for a first map!
Another first map from the community and another island map. Treasure Island Is a pretty original map but with not many island maps being made players have gotten used to how the old maps have been played. So while this map uses the same style of mapping as the older ones the use of cover and bunkers has been correctly done in a way that makes the map seem unique. A good first map but there is too many open spaces. Keep it up 1011Ev!
Layout changes to the site[/size]
The header has a new background image taken in OpenSpades.
Thanks to kuma for making the new icons for the customization section.
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Bloopers and Stuff
by deuce V
Things to ComeNov 5th is our 1 year anniversary, we want to do something big if you have any ideas on how to celebrate share them here.