Build and Shoot Launcher (Updated 3/24)
I have already brought up the idea to stack a bunch of times
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StopSignal
Build and Shoot's 1st Birthday
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There is a form -with the launcher- to modify the games, if you wish? For example, to change the render mode.
As i know, when editing a KV6, you can select different render modes...
As i know, when editing a KV6, you can select different render modes...
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Could custom kv6's be a possibility with this launcher?
For example, the last stand server tells the BnS launcher that it has a custom tent kv6 which replaces it with a big flag.
The launcher downloads the kv6, and everytime you join that server, it replaces the tent kv6 with the flag kv6.
I don't know if it's doable or not, just something I thought of.
For example, the last stand server tells the BnS launcher that it has a custom tent kv6 which replaces it with a big flag.
The launcher downloads the kv6, and everytime you join that server, it replaces the tent kv6 with the flag kv6.
I don't know if it's doable or not, just something I thought of.
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StackOverflow
Head Admin / Co-founder
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pulley999 wrote:Stack, could you make the server list appear "inside" the launcher by having it grab a portion of the website, much like the Minecraft launcher does for its changelog? (If you haven't got Minecraft, you can still download the launcher for free to look at it, just not the game.) Sorry if this post made no sense, I have little coding experience. Also, would you still get ad revenue if a page accessed by an external app (like the launcher) has an ad on it?This is something we've considered, embedding a web browser and dynamically feeding content into it. This would allow us to provide said dynamic content while still enabling advertisements to help cover hosting costs.
What the Minecraft launcher says when it can't access the internet:Code: Select allPretty sure this won't help, but does it give you ideas?<html><body><font color="#808080"><br><br><br><br><br><br><br><center>Failed to update news<br>java.net.UnknownHostException: mcupdate.tumblr.com</center></font></body></html>
TBS wrote:Could custom kv6's be a possibility with this launcher?This is something else that's been discussed, using a very similar implementation. It'd be very neat to have server themes and enabling uniform mods for every player on a server.
For example, the last stand server tells the BnS launcher that it has a custom tent kv6 which replaces it with a big flag.
The launcher downloads the kv6, and everytime you join that server, it replaces the tent kv6 with the flag kv6.
I don't know if it's doable or not, just something I thought of.
Stack, I've been using this for a few days now, I love it so much! I love being able to instantly connect again if its full. I love you so much stack!
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matthew0901
Deuced Up - Posts: 105
- Joined: Wed Nov 21, 2012 12:23 pm
Answering Some Questions.
Where do i get other versions? You can download other versions here: http://aceofspadeswiki.com/index.php/Patches#
Can i use a modloader with the buildandshoot launcher? Not that I know of yet. I'll keep trying.
How do i mod with the buildandshoot launcher? You can find a tut here:
Where do i get other versions? You can download other versions here: http://aceofspadeswiki.com/index.php/Patches#
Can i use a modloader with the buildandshoot launcher? Not that I know of yet. I'll keep trying.
How do i mod with the buildandshoot launcher? You can find a tut here:
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Sonarpulse
Coder
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Object reference not set to an instance of an object....And C#/"managed code" a lone was supposed to get rid of the null pointer dereferenceing, lol. Gunna need http://langexplr.blogspot.com/2008/06/u ... -in-c.html for that.
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learn_more
Coder
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Sonarpulse wrote:that post is missing nullable types (not sure how it's called)...Object reference not set to an instance of an object....And C#/"managed code" a lone was supposed to get rid of the null pointer dereferenceing, lol. Gunna need http://langexplr.blogspot.com/2008/06/u ... -in-c.html for that.
Code: Select all
actually, it makes a non-nullable type being able to be null, so it is probably called differently.void myfunction( int? arg1 )
{
}
it's used alot with db interfaces in c#
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Sonarpulse
Coder
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if int? is nullible, is int non-nullible?
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StackOverflow
Head Admin / Co-founder
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Sonarpulse wrote:if int? is nullible, is int non-nullible?Yes. int? makes it nullable while a standard int is not.
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Sonarpulse
Coder
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Well! C# beats java yet again. I had no idea that implemented that.
I have a problem and that is I lost all of my kv6, png and wav files also the font when I used the launcher... thank god I didnt delete the old backup file though :3 but I lost some of the mod weapons :/
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Modder
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Err... did any errors boxes show up? And did it show on folder when you selected the configurations tab?
you can make that successful sir,, just prob to your self. its a good idea to build a shoot launcher in game, its probably amazing game sir,...
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richtofen115
Deuced Up - Posts: 24
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Where do i Uninstall, it doesnt work and i want it off
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