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rakiru
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Posts: 1349 Joined: Sun Nov 11, 2012 12:26 pm
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HoboHob wrote:
WHY OH WHY MUST EVERY NAME HAVE PY IN IT?
It's more pythonic that way. ;P
Nothing can beat the mastery of naming that is
Jack of Spades . xP
FaultCheck
Coder
Posts: 171 Joined: Sun Nov 11, 2012 7:02 pm
Location: Springfield, MO
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I have a deathly fear of rainbow badgers...
BlockDeck, Blockolypse, BoxServe, BoxShare, Cubetopia, CubeDeck, Voxserve
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FaultCheck - May the block be with you...
Blockman2D Ace of Spades Classic Map Generators and Tools
http://blockman2d.herokuapp.com/
<@izzy> ohh you just got FaultCheck'd
Jdrew
Mapper
Posts: 4808 Joined: Tue Oct 30, 2012 10:48 pm
Location: America
topo
Global Moderator
Posts: 179 Joined: Thu Nov 01, 2012 12:43 pm
I like π³.
HLAGHLUAHGLUAHG
AWhiteGuy
League Participant
Posts: 91 Joined: Sun Nov 11, 2012 1:35 pm
PyMaster 1.0, VoxelPie, PyCahir, Pye, BuildNPi
EssigGurkenFred
Deuced Up
Posts: 111 Joined: Tue Nov 06, 2012 3:15 pm
FaultCheck wrote:
StackOverflow wrote:
FaultCheck wrote:
pydille, pycubed, pyblox, pymortar, pyscaffold, pystruct, pydeck, pydealer, pydeuce, pyverse...
>pydille :lol:
Currently I vote PySnip, but I'm biased since that was my first suggestion.
pydealer just sounds illegal.
Ace of Spades - Most Wanted....
:D
Made my day...
pydille sounds cool.
StackOverflow
Head Admin / Co-founder
Posts: 216 Joined: Sat Sep 22, 2012 8:13 am
Location: United States
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I'm assuming pydille is a play on Spadille. It sounds odd to me and I have a feeling there could be some confusion.
I do want to stick with the py* convention, since it's python. The suffix should optimally be something relating to the game.
danhezee
Former Admin / Co-founder
Posts: 1710 Joined: Wed Oct 03, 2012 12:09 am
rakiru
Coder
Posts: 1349 Joined: Sun Nov 11, 2012 12:26 pm
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danhezee wrote:
acethon
Thinking outside the box I see.
ThisFrickinSite
Deuced Up
Posts: 553 Joined: Mon Nov 05, 2012 8:45 pm
Is it going to be in python again?
HELLO HI HOW ARE YA
Sponge
Deuced Up
Posts: 176 Joined: Mon Nov 05, 2012 5:52 pm
ThisFrickinSite wrote:
Is it going to be in python again?
StackOverflow wrote:
I do want to stick with the py* convention, since it's python . The suffix should optimally be something relating to the game.
rakiru
Coder
Posts: 1349 Joined: Sun Nov 11, 2012 12:26 pm
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ThisFrickinSite wrote:
Is it going to be in python again?
Please tell me you're trolling...
Sample
Deuced Up
Posts: 83 Joined: Wed Nov 21, 2012 8:37 pm
Lollipops :lol:
Honestly? Tomorrow'll think of something :)
FaultCheck
Coder
Posts: 171 Joined: Sun Nov 11, 2012 7:02 pm
Location: Springfield, MO
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I like pydeck, or pycubed, catchy... I am of course also bias, because they are awesome...
-----------------------------------------
FaultCheck - May the block be with you...
Blockman2D Ace of Spades Classic Map Generators and Tools
http://blockman2d.herokuapp.com/
<@izzy> ohh you just got FaultCheck'd
Fluttershy
Build and Shoot's 1st Birthday
Posts: 165 Joined: Mon Nov 05, 2012 7:00 pm
Priok wrote:
pydeuce is probably my favorite one, but it doesn't sound that great either
What? but its so fun to say! Pi-deuce!
1.21 gigawatts!?!
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