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Ace of Spades Development History
Captain_Pi has made a new potential new logo for OpenSpades. It was released under a creative commons license so if yvt wanted to use it all he needs to do is give credit. http://www.buildandshoot.com/viewtopic.php?f=57&t=11177
The signup/rules thread will be posted soon. Major changes to the rules regarding subbing and server and map selecting have been added. A draft of the rules is available here if you would like to comment on them before they are finalized.
The banners above are made by MushieWarden and Captian_Pi. We are advertising the site around the internet with the hopes of bringing more players to the game. If you would like to create banners that we could use in upcoming campaigns click here. If you use your work we will credit you and reward you with the artist badge.
P.S. Season 5 of the leagues is starting and league related promo banners could really help build the league.
User now have the ability to view badges on anyone’s profile page. Simply click a username and see their badges. This new feature lays the foundation for users to list all of their contributions be it map making, scripting, clan leader/member, etc, on their profile page
Ace of Spades Development History
theqwxas made this timeline of the development history of Ace of Spades.
Little Assault is based off goon assault but with more detail. Each base has a castle with trap doors set up via the platform script. In the middle area of the map there are tunnels leading to the bases, two small forests, some farms, and two small town areas. Overall a good map considering it is inspired by goon assault. Players will find themselves moving from open areas to heavily covered areas seamlessly. The map is also very detailed but almost too detailed, because of the amount of cover already provided players will do not have a reason to build. Although that could be good or bad depending on your perspective. In the end we are all really excited to see the return of Gibbs3333, keep up the good work!
Seeing as minecraft for Xbox now has a "halo content pack" I thought it would fit the occasion to highlight the remake of Blood Gulch in AoS. Although there are minor errors in the map it is still a lot of fun to play on. The map also takes up a large portion of the map area which lots of maps do not always do. Nice job MissionCo!
Halo Nation wrote:Blood Gulch's layout is quite simplistic; it is set in a vast canyon, with two bases, a huge open field with hills and ditches, and caves and cliffs along the rock walls. In addition, there are Teleporters located on each base's roof; each will transport players to the center field. Blue Team has the advantage of utilizing a ledge near Red Base which is an ideal spot for sniping while Red Team has the advantage of surprising the Blue Team via tunnel access located on the side of the map.
VladVP's [Halloween Special] Skeleton
http://www.buildandshoot.com/viewtopic. ... 388#p64645
Modding Competition #7 submission has been ended, voting is over, congratulations to CobaltAK who has won a copy of Quibicle Constructor as a prize in the Modding Competition #7:Smg. CobaltAK's smg mod is shown below and other members smg mods can be found here
Another SoTw event has been started SoTw stands for 'Signature Of The Week'. Once a week, a thread like this will be created, with the week number in the title. In the thread, it will contain the rules for SoTw as well as the guidelines and theme for the weeks competition. If your interested and want to try it out go to here and try it out.
Aloha.pk June 2014 FSOM, a.k.a First Saturday of the Month. On June 7th, 2014 aloha.pk is hosting a Fortwars event. For more information click here
Blue Master Race:
Green Master Race:
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