Ace of Spades remake
Posted: Thu May 30, 2013 9:35 am
I'm currently working on a new client, that is fully compatible with the old 0.75 version.
You can download my game from
Newest:
1.3 http://www.mediafire.com/?srvaxtsv477wd4s
Older versions:
1.2 http://www.mediafire.com/download/inz4a ... os_1.2.zip
1.1 http://www.mediafire.com/?kpn07535mo5vwbe
1.0 http://www.mediafire.com/download/sa6lo ... 42/aos.zip (Mediafire, yay )
GitHub repository: https://github.com/xtreme8000/aos_remake
To play you need Windows and Java 32bit. Start the game using the start.bat or with a double click on
the BlockShooter.jar. (If you want to use the start.bat, you'll have to change the path to your Java installation)
Click here for a step by step tutorial
http://bytebit.4lima.de/tutorial.html
The game is a combination of three different programing languages:
Filestructure:
- /screenshots/: This is where your screenshots are saved
- Blockshooter.jar: The main part of the code
- interface.exe: Interface to e-net, not finished yet
- paradise.vxl: This map is loaded by the game
- start.bat
Controls:
- WASD to move around
- Left mouse button to shoot
- Right mouse button to scope
- R to reload
- F2 to make a screenshot (saved under "./screenshots/")
- 1234 or mouse wheel to switch tools
- Escape or Alt + F4 to quit
- F11 to spawn a car
- E to enter/left a car
Some pictures:
Video: http://www.youtube.com/watch?v=fdW8jxTZQQ8
Next Objectives:
- write the dll and the interface for java (20%)
- implement rakiru's Ace of Spades Protocol (0%)
- maybe rewrite the rendering, so it isn't so laggy (100%)
- make a menu and a server browser (99%)
You can download my game from
Newest:
1.3 http://www.mediafire.com/?srvaxtsv477wd4s
Older versions:
1.2 http://www.mediafire.com/download/inz4a ... os_1.2.zip
1.1 http://www.mediafire.com/?kpn07535mo5vwbe
1.0 http://www.mediafire.com/download/sa6lo ... 42/aos.zip (Mediafire, yay )
GitHub repository: https://github.com/xtreme8000/aos_remake
To play you need Windows and Java 32bit. Start the game using the start.bat or with a double click on
the BlockShooter.jar. (If you want to use the start.bat, you'll have to change the path to your Java installation)
Click here for a step by step tutorial
http://bytebit.4lima.de/tutorial.html
The game is a combination of three different programing languages:
Filestructure:
- /screenshots/: This is where your screenshots are saved
- Blockshooter.jar: The main part of the code
- interface.exe: Interface to e-net, not finished yet
- paradise.vxl: This map is loaded by the game
- start.bat
Controls:
- WASD to move around
- Left mouse button to shoot
- Right mouse button to scope
- R to reload
- F2 to make a screenshot (saved under "./screenshots/")
- 1234 or mouse wheel to switch tools
- Escape or Alt + F4 to quit
- F11 to spawn a car
- E to enter/left a car
Some pictures:
Video: http://www.youtube.com/watch?v=fdW8jxTZQQ8
Next Objectives:
- write the dll and the interface for java (20%)
- implement rakiru's Ace of Spades Protocol (0%)
- maybe rewrite the rendering, so it isn't so laggy (100%)
- make a menu and a server browser (99%)