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Holding down rmb to aim instead of toggle(request)

Posted: Sun Apr 27, 2014 2:26 am
by thehairlesplant
I don't know why but I like holding the rmb down to aim, not toggling. If it is possible, could someone do it for me? I know openspades has it but I play bns because my computer is so bad. Anyway, I would be very grateful. Blue_BigSmile

Re: Holding down rmb to aim instead of toggle(request)

Posted: Sun Apr 27, 2014 2:31 am
by Jdrew
I wonder if this is possible. The code for it would just be a simple if statement but how would the client get the script for it? Learn more will hopefully look into this. Personally I think it depends on the situation but it would be cool to have for the voxlap client too.

Re: Holding down rmb to aim instead of toggle(request)

Posted: Sun Apr 27, 2014 2:51 am
by thehairlesplant
@Jdrew Thanks I appreciate it. I just play other fps games and I do better when holding down the right mouse button

Re: Holding down rmb to aim instead of toggle(request)

Posted: Sun Apr 27, 2014 4:42 am
by Kuma
I don't really think pysnip has something which detects clicks and holds, but this http://www.autohotkey.com/board/topic/9 ... d-writing/ might be used to write a rmb hold to shoot program, as it was used to create this http://buildandshoot.com/viewtopic.php?f=13&t=2625

Re: Holding down rmb to aim instead of toggle(request)

Posted: Sun Apr 27, 2014 4:53 am
by thehairlesplant
I see. Unfortunately, I lack skill in coding(which I hope to change). But if you want you can look into it and see if you can do it.

Re: Holding down rmb to aim instead of toggle(request)

Posted: Wed Aug 20, 2014 2:27 am
by BR_
Sorry for necro, but this is one of the features I've planned for patchloader.

Re: Holding down rmb to aim instead of toggle(request)

Posted: Wed Aug 20, 2014 4:37 am
by Pedroh
BR_ wrote:
Sorry for necro, but this is one of the features I've planned for patchloader.
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