Taboos Mods (NEW SMG: TMP9, Single and Akimbo)
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Commando_Ghost
Modder
- Posts: 1168
- Joined: Mon Dec 31, 2012 12:23 pm
You have definitely outdone yourself :D MAGNIFICENT TABOO, you rock :D Your sights :IO I cwave 'em
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.::Taboo::.
Green Master Race
- Posts: 54
- Joined: Sat Mar 09, 2013 10:01 pm
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New shotgun to match the smaller scale weapons. It's loosely based on the real life Heckler & Koch CAWS, which is a bullpup loaded semi-automatic shotgun. Since we have to accommodate the fact that the shotgun in AoS is a pump action shotgun, I had to be creative.
Additionally, this marks my twentieth weapon! ...if you count the knife and both all variants...!
As a last note, I'll be rerendering the AK47 sight later.
Additionally, this marks my twentieth weapon! ...if you count the knife and both all variants...!
As a last note, I'll be rerendering the AK47 sight later.
Ohhhh! Sweet Mods <3
IGN - Electrix | <Electrix.dll>
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Commando_Ghost
Modder
- Posts: 1168
- Joined: Mon Dec 31, 2012 12:23 pm
I really must know how you do the glow effects on the highlighted parts of the sights and reticules :3
Commando_Ghost wrote:I really must know how you do the glow effects on the highlighted parts of the sights and reticules :3Uh, bright color and extra blur?
I do know a glow function on GIMP but that was many years ago. What program you used, Taboo? Sorry if this has been asked before.
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.::Taboo::.
Green Master Race
- Posts: 54
- Joined: Sat Mar 09, 2013 10:01 pm
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I use Paint.NET for most of my graphics work in this game.
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Cajun Style
Deuced Up - Posts: 145
- Joined: Fri Dec 07, 2012 11:04 am
I love the smaller weapons. Not many mods succeed in providing distinct guns of average size. I'm using the M392 and CAWS. The M392's scope is missing a line of pixels at the bottom. I think the reload sounds are too loud.
Maps planned: Z-Fighting, Hallway Lite, Chaos Redux, Random Maze, FHQ Infiltration, Greece Push, Dracula's Castle, New York.
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95ACgrfs1228
Deuced Up - Posts: 56
- Joined: Thu Dec 13, 2012 10:23 am
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.::Taboo::.
Green Master Race
- Posts: 54
- Joined: Sat Mar 09, 2013 10:01 pm
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Finally got around to rerendering the AK sights, here ya go.
I noticed that a while ago, along with all of the AK's sounds, and they have both been lowered a bit and updated.
I can't think of anything new to make; suggestions?
Cajun Style wrote:I love the smaller weapons. Not many mods succeed in providing distinct guns of average size. I'm using the M392 and CAWS. The M392's scope is missing a line of pixels at the bottom. I think the reload sounds are too loud.I haven't seen that myself, are you playing in a resolution other than 800x600?
I noticed that a while ago, along with all of the AK's sounds, and they have both been lowered a bit and updated.
I can't think of anything new to make; suggestions?
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.::Taboo::.
Green Master Race
- Posts: 54
- Joined: Sat Mar 09, 2013 10:01 pm
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For anyone who might be curious, I've made a tutorial about how I make my iron sights. Feel free to take a look if you like mine and want to make similar ones.
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.::Taboo::.
Green Master Race
- Posts: 54
- Joined: Sat Mar 09, 2013 10:01 pm
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Have some more machine pistols for you to vomit bullets at people like a loser! I'm probably going to update the FMG9s with a crosshair and twin shell model too at some point.
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HeinzVonHans
Blue Master Race
- Posts: 21
- Joined: Fri Nov 09, 2012 6:56 pm
I really like these, nice work on the sights.
+1000000000000000000 Respect Points man The guns are Awesome!!!!!!
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Deuce - Posts: 2
- Joined: Sat Dec 15, 2012 4:28 pm
I'm loving these sights on the wepons, they look amazing, so much detail. Well done
Great mods! I love them. Well done, good job!
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