Guides / Tutorials

Instructions for using and creating mods.
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Topics Views

How to Install Weapon Mods/Skins
Last post by AlphaMoonman « Tue Nov 17, 2015 12:26 am
Replies: 30
36691
How to submit your maps, mods, and software, oh my!
Last post by Lostmotel « Fri Jul 18, 2014 4:13 pm
Replies: 8
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How to test your maps and scripts.
Last post by mananaja « Thu Aug 20, 2015 9:30 am
Replies: 2
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Introduction to Modding Ace of Spades[WIP]
Last post by regenie « Thu Aug 20, 2015 7:46 am
Replies: 12
8255
[OUTDATED] How to install mods for Openspades
Last post by addseo2015 « Tue Jul 28, 2015 11:19 am
Replies: 5
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A Basic Guide To Ingame Mapping
Last post by Lincent « Sun Jul 26, 2015 5:41 am
Replies: 2
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How To: Create Custom Heightmaps in GIMP
Last post by redbaron918 « Tue Jul 14, 2015 9:36 pm
Replies: 5
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SLAB6: The ABSOLUTE Guide to Modding![WIP AGAIN]
Last post by Icarus North « Sat Apr 11, 2015 11:10 pm
Replies: 27
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(Request) VoxelShop Tutorial
Last post by MrHaaax « Mon Dec 15, 2014 12:52 am
Replies: 1
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"Pre-rendering" lighting in maps?
Last post by Kyzaca « Wed Dec 10, 2014 11:32 pm
Replies: 5
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A Comprehensive Guide to Iron Sight Making
Last post by EddieMann « Sun Jul 13, 2014 10:32 am
Replies: 28
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How to make a map
Last post by Jdrew « Fri Jun 27, 2014 6:15 am
Replies: 5
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[Tutorial] Fonts
Last post by Capt_Geek3 « Tue Mar 04, 2014 5:04 pm
Replies: 5
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How To: Go From Basic Landscape to Finished Map
Last post by Battlefire « Fri Nov 29, 2013 9:56 pm
Replies: 5
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heightmapping tools
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How to Edit Your User Groups
Last post by Kuma « Sat Sep 14, 2013 5:02 pm
Replies: 1
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How to create a map
Last post by Lelue « Fri Aug 09, 2013 4:00 pm
Replies: 4
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How To: Create Colourmaps Using GIMP
Last post by Buffet_of_Lies « Mon Jul 15, 2013 10:03 pm
Replies: 6
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ARENA MAPPING TIP: use water in 'out of bounds' areas
Last post by EruEru « Mon Jul 15, 2013 1:33 pm
Replies: 1
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How To: Make Trees in Slab6
Last post by Venator « Wed Jun 19, 2013 12:34 pm
Replies: 6
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PUSH MAP MAKING TIPS AND BEST PRACTICES
Last post by MKU « Sat Feb 02, 2013 10:29 pm
Replies: 3
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