Search found 171 matches
- Fri Apr 12, 2013 9:26 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: B&S Live Player Count Signature - v^3 Designed
- Replies: 10
- Views: 3747
Oh, are you no longer using my site? Nice work though, looking good. rakiru, I was having some trouble with your data source, it was returning false 0s, which I'm guessing your weeding out from your graphs, but since I had it setup just to pull the most recent it was causing the image to break. I m...
- Fri Apr 12, 2013 4:30 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: B&S Live Player Count Signature - v^3 Designed
- Replies: 10
- Views: 3747
Blue_Sunglasses1 Hey All! Green_Sunglasses1 ******************************** PlayerCount.JPG.PHP Ace of Spades Live 0.75/1.0 Player Counts Concept Designed By v^3 Data Provided By BuildandShoot.com, and Steam Developed By FaultCheck v. 0.1.0 04/09/2013 Supporting BuildandShoot.com ******************...
- Fri Apr 12, 2013 1:38 am
- Forum: Official News
- Topic: Build and Shoot News #5
- Replies: 53
- Views: 44305
RyanK wrote:We might as well do him before he leaves...nough said...
- Thu Apr 11, 2013 7:16 pm
- Forum: Site Feedback
- Topic: Thanks for the new logo, FaultCheck!
- Replies: 29
- Views: 16257
Made a few concept changes, tell me what ya think...
- Thu Apr 11, 2013 2:02 am
- Forum: Maps
- Topic: [PUSH]Ice Break
- Replies: 11
- Views: 6812
A big part of the game mode is that the enemy team can see you all the time. If you made maps with a lot of layers you would be able to tunnel, therefore removing one great part about the game mode. Yes is does limit these maps to flat, you just have to be creative. Don't worry I have some new map ...
- Wed Apr 10, 2013 1:33 pm
- Forum: Official News
- Topic: Build and Shoot News #5
- Replies: 53
- Views: 44305
StopSignal wrote:Sweet Newsletter Gfx StopSignal! :D
- Mon Apr 08, 2013 2:42 am
- Forum: Ace of Spades 0.x Discussion
- Topic: BnS AoS League Discussion
- Replies: 194
- Views: 83148
well another thing to discuss would be the format of the match. ie, is it strictly one map type and one gamemode, or would it be better to offer multiple gamemodes and maps. Set it up when creating the match, and then the match can be confirmed by the leader of the selected opposing team, so any ma...
- Mon Apr 08, 2013 2:33 am
- Forum: Official News
- Topic: Build and Shoot News #5
- Replies: 53
- Views: 44305
I for one, am very disappointed StackOverflow does not eat cats...
- Sun Apr 07, 2013 4:27 pm
- Forum: Add-ons & Tools
- Topic: VXL I/O VB.NET Sample Source
- Replies: 12
- Views: 7915
ugh, vb.net why not c# It takes 30 seconds to convert it over, http://www.developerfusion.com/tools/convert/vb-to-csharp/ I'm a VB.NET guy, that's why! lol... always hating on vb.net... always! Nice thing, but could you make a Library that we could use in both C# and VB.net, because I really don't ...
- Thu Apr 04, 2013 3:57 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: Happy birthday Ace of Spades!
- Replies: 56
- Views: 22584
Happy Deuce Birthday! 2 Years! AoS Can now start potty training! :D lol
- Wed Apr 03, 2013 3:20 pm
- Forum: Site Feedback
- Topic: Thanks for the new logo, FaultCheck!
- Replies: 29
- Views: 16257
Faultcheck, look at the avatar on this youtube: http://www.youtube.com/buildthensnip roflmao!! I personally have no problem with it, but you should ask stack or danhezee, I'm sure they would say it's fine, I just don't want to step on any toes. If you want I could throw together something for you, ...
- Wed Apr 03, 2013 1:41 pm
- Forum: Official News
- Topic: Build and Shoot News #4
- Replies: 67
- Views: 50074
Roulette wrote:Glad to see that the real creator of AoS was credited rather than JAGEX.ikr, even though they claim to created everything at this point... imo, they have done nothing more than add a mod to the original... not to down play modding, but it's not creating your own game...
- Wed Apr 03, 2013 1:38 pm
- Forum: Site Feedback
- Topic: Thanks for the new logo, FaultCheck!
- Replies: 29
- Views: 16257
Sonarpulse wrote:If you could make a couple signature banners (advertising on other forums), that would be great!yup, not a problem, once we have the logo revision picked, I can throw together some different size static banners to use for sigs.
- Mon Apr 01, 2013 11:31 pm
- Forum: Site Feedback
- Topic: Thanks for the new logo, FaultCheck!
- Replies: 29
- Views: 16257
RyanK wrote:lol, thanks Silnius and RyanK! Some late night artsy phartsySilnius wrote:I prefer the firstI'm sure everyone wants the first. everyone loves Jagex right? But good work on those.
- Mon Apr 01, 2013 6:33 am
- Forum: Site Feedback
- Topic: Thanks for the new logo, FaultCheck!
- Replies: 29
- Views: 16257
http://blockman2d.servegame.com/BS/resources/bands_logo_04012013_aprilfools.png http://blockman2d.servegame.com/BS/resources/bands_logo_04012013_3.png http://blockman2d.servegame.com/BS/resources/bands_logo_04012013_2.png http://blockman2d.servegame.com/BS/resources/bands_logo_04012013.png Green_Su...