Search found 72 matches
- Thu Feb 06, 2014 4:46 pm
- Forum: Help!
- Topic: is somebody able to help me out there?
- Replies: 3
- Views: 4872
i have tried to write a script enabling to change ones name in-game it actualy works without any complaints however, if you change your name and join the server with a second client , the server suddenly crashes and i canot think of any reason why that happens therefore i would ask if someone knows ...
- Wed Jan 22, 2014 11:26 pm
- Forum: Features & Enhancements
- Topic: [script] Hookshot
- Replies: 11
- Views: 23987
well, to make it short: i have been playing the legend of zelda on my N64 again and thought '' man, a hookshot like this might fun in AoS'' , thus this script was born how to use / what it does : you simply have to face a block within your reach (should not be farther than 100 blocks away from you b...
- Sun Jan 12, 2014 10:03 am
- Forum: Ideas / Requests
- Topic: [REQUEST] Multiple Scripts
- Replies: 3
- Views: 2562
for the rangebans, i suggest a combination of IP- AND namebans
(e.g, when somebodys name is registered in the banlist, it will check whether the first digits of his IP equal anyones ban with the same name in the list, if not: a message will be sent to the admins)
(e.g, when somebodys name is registered in the banlist, it will check whether the first digits of his IP equal anyones ban with the same name in the list, if not: a message will be sent to the admins)
- Tue Jan 07, 2014 2:58 pm
- Forum: Completed Releases
- Topic: [SCRIPT]LineSPQR
- Replies: 5
- Views: 3573
nice, took you only help from 5 people to create a script that is roughly 10 lines long
- Sun Dec 08, 2013 10:58 pm
- Forum: Clans
- Topic: KOOL KIDZ JOIN NOW| KKz~ now recruiting
- Replies: 66
- Views: 20817
In game n ame: ---> GmT+#y0l0 <--- New name after KKz~: [l0L]cOulPr0KeeLlA Age: old enuf 6 u Favorite Server: fecebook XD jk lol Fav Weapon: aimbutt LIEK A PR000!!!!11!1!! About yourself: dis meh irl https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn2/1470133_665771893454297_2037551207_n.jpg bat ...
- Sat Dec 07, 2013 8:38 pm
- Forum: Official Leagues
- Topic: Season 3 playoffs
- Replies: 119
- Views: 69285
yeah since it happened accidently this time to me:
you should add some lines to he match script so players on green canot join the blue team and vice versa
you should add some lines to he match script so players on green canot join the blue team and vice versa
- Sat Dec 07, 2013 1:16 pm
- Forum: Official Leagues
- Topic: Season 3 playoffs
- Replies: 119
- Views: 69285
danhezee wrote:Glitching will not be tolerated
IceCraft wrote:Doesn't count a glitch as a hack/cheat? And cheating IS NOT allowed. Therefore the ban is legit!alright then i request a ban for everyone abusing this grenade glitch
- Sat Dec 07, 2013 1:08 pm
- Forum: Official Leagues
- Topic: Season 3 playoffs
- Replies: 119
- Views: 69285
we always had a feeling this may cause problems, now it happened first of all all yeah, this is unfair without a daubt, we apologize for this inconvenience therefore declaring this match as invalid seems to be the most appropriate course of action and naturaly we will agree on a rematch however, i h...
- Thu Nov 21, 2013 11:08 pm
- Forum: Ideas / Requests
- Topic: [REQUEST] sniper rifle
- Replies: 3
- Views: 2074
as far as i understood you you want to replace the shotgun with another type of rifle right? hmm it would be possible to make it fire single , but accurate rounds however, you will still have to deal with heavy recoil and visible pellets (even though they wont hurt anybody) then rangedamage.py shoul...
- Mon Nov 11, 2013 7:31 pm
- Forum: Completed Releases
- Topic: [script] FoglineHitDetector
- Replies: 18
- Views: 25887
alright fixed 2 things: 1: airstrikes/dangerzones etc wont throw a lot of false positives anymore and more importantly: 2: it measures only the horizontal distance between the players, meaning height won't have any influence on the results thanks to Spring for pointing that out i should have tested ...
- Sat Nov 09, 2013 5:10 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: Build and Shoot League Season 3 Suggestions!
- Replies: 70
- Views: 23780
the distance between the tent and the intel should be the same for both teams (dont know if a script can adjust that)
also i would suggest returning to .75 weapon damage stats (because this random damage calculating in .76 is awful)
also i would suggest returning to .75 weapon damage stats (because this random damage calculating in .76 is awful)
- Fri Nov 08, 2013 3:39 pm
- Forum: Ideas / Requests
- Topic: [REQUEST]Infinite Blocks
- Replies: 3
- Views: 2776
hmm there is no way to actualy set the amount of blocks a player is carrying with him even though there is a player.blocks variable right?
- Sat Oct 26, 2013 10:18 pm
- Forum: Completed Releases
- Topic: [script] Piercing_Rounds (rifle only)
- Replies: 2
- Views: 2111
Ladies and Gentlemen (and aimboting scum) , it is time to upgrade not only our weapons, but our ammunition as well therefore i have created piercing rounds which have the ability to penetrate walls (alright to be honest i have recently started to hate wallpoppers and thought there should be somethin...
- Thu Oct 24, 2013 1:31 pm
- Forum: Ideas / Requests
- Topic: Common functions ideas
- Replies: 12
- Views: 5536
ah something that detects actual shots would be nice (a function like on_shoot(...)) since the on_shoot_set() function wont work if you keep the button pressed (which makes it useless when you use a smg for example)
- Tue Oct 22, 2013 6:26 pm
- Forum: Ideas / Requests
- Topic: Common functions ideas
- Replies: 12
- Views: 5536
Im not sure if i understood your post right but i would like something that has the ability to detect inflicted damage to a block (only the detection of its hit, not the removal of one)