Search found 194 matches
- Sat May 18, 2013 5:11 pm
- Forum: Completed Releases
- Topic: [GAMEMODE] sabotage 2.4.3
- Replies: 33
- Views: 17437
remember your commas greenbase = [(),()], bluebase = [(),()], etc try this: extensions = { greenbase = [(263,177),(279,187)], bluebase = [(231,296),(252,303)], bombbase = [(263,177),(279,187)], bombsite = [(202,305),(211,313)], bombsize = 10, bombtime = 45, defusetime = 10 } http://puu.sh/2W0He.png
- Sat May 18, 2013 4:40 pm
- Forum: Completed Releases
- Topic: [GAMEMODE] sabotage 2.4.3
- Replies: 33
- Views: 17437
Sorry, this should all be within "extentions" like this extentions = { bluebas=[(),()], greenbase=[(),()], etc } ah hm, 2013-05-18 12:46:07-0400 [-] greenbase=[(263,177),(279,187)] 2013-05-18 12:46:07-0400 [-] ^ 2013-05-18 12:46:07-0400 [-] SyntaxError: invalid syntax and with space 2013-05-18 12:4...
- Sat May 18, 2013 4:14 pm
- Forum: Completed Releases
- Topic: [GAMEMODE] sabotage 2.4.3
- Replies: 33
- Views: 17437
Unfortunately the way randint works you need to do the extensions in numerical order. so [(233,355),(125,400)] needs to be [(125,355),(233,400)] so where it is [(a,b),(c,d)] a must be less than c and b must be less than d whoohoo, done! EDIT: Still doesn't work :( name = 'De_Dust2' version = '1.0' ...
- Sat May 18, 2013 3:30 pm
- Forum: Completed Releases
- Topic: [GAMEMODE] sabotage 2.4.3
- Replies: 33
- Views: 17437
After playing a while, I'd like to make some notes. Can it be possible that you set where exactly green/blue spawns, where the "bombsite" is and where the "c4" is? What I'm trying to say is, being able to set the blue spawn yourself without also setting where the bombsite is because it gives Blues ...
- Sat May 18, 2013 2:45 pm
- Forum: Completed Releases
- Topic: [GAMEMODE] sabotage 2.4.3
- Replies: 33
- Views: 17437
@10se1ucgo there is as of yet no way for blue team to win. What should make them win a round? diffusing a bomb? win every 1 minute? every 30 green kills? If the bomb is not planted and the Blues kill all Greens, the Blues win. If the Greens kill all the Blues when the bomb isn't planted, the Greens...
- Sat May 18, 2013 2:43 pm
- Forum: Completed Releases
- Topic: [GAMEMODE] sabotage 2.4.3
- Replies: 33
- Views: 17437
After playing a while, I'd like to make some notes. Can it be possible that you set where exactly green/blue spawns, where the "bombsite" is and where the "c4" is? What I'm trying to say is, being able to set the blue spawn yourself without also setting where the bombsite is because it gives Blues t...
- Sat May 18, 2013 2:01 pm
- Forum: Ideas / Requests
- Topic: Scripting ideas
- Replies: 222
- Views: 99554
thepolm3 wrote:There you go!Wow, you work fast!
- Sat May 18, 2013 12:02 pm
- Forum: Ideas / Requests
- Topic: Scripting ideas
- Replies: 222
- Views: 99554
thepolm3 wrote:nice! Well why not!Yay! :D
(sorry for late reply, but my e-mail has stopped sending me these messages XD)
- Sat May 18, 2013 12:56 am
- Forum: Add-ons & Tools
- Topic: we're doing this man. (AoS 0.75 Powerthirst Edition)
- Replies: 61
- Views: 29484
dud i is remake mat^2's rpg
also. bounded cubes. i hate them :(
also. bounded cubes. i hate them :(
- Wed May 15, 2013 7:16 pm
- Forum: Ideas / Requests
- Topic: Scripting ideas
- Replies: 222
- Views: 99554
thepolm3 wrote:yeah :)http://www.buildandshoot.com/viewtopic.php?f=19&t=3502
Do that and I'll love you forever.
- Wed May 15, 2013 7:14 pm
- Forum: Ideas / Requests
- Topic: Game Mode suggestion. CS like demolition mode.
- Replies: 3
- Views: 3742
I've been thinking about how we could work out a CS like demolition game mode. I mean, we already have maps for it, like de_dust2 (One of my favorites) So this is how it will work. Green, AKA the Terrorists, will spawn with the blue intel right next to their spawn. The intel will act as the bomb. So...
- Mon May 13, 2013 9:23 pm
- Forum: Guides / Tutorials
- Topic: Toilet Training with poly2vox - How to import 3D objects
- Replies: 15
- Views: 25554
Also note that there is a size limit to the models poly2vox can export. I believe Dany0 compiled a modified version of poly2vox which can handle large data. It was posted under the name "poly2vox unlimited". I don't know where the download link is anymore. Found it. http://forumarchive2.spadille.ne...
- Sat Apr 27, 2013 1:31 am
- Forum: Iceball
- Topic: Iceball Project
- Replies: 1409
- Views: 561309
Funny, I can run that version lag-free. Around 30-35 FPS, and I seem to be running the OpenGL version, something that I couldn't do previously. Also, the textures on the rifle keep "blinking" and changing color rapidly while moving. Not sure if it has something to do with the lightning but it doesn...
- Sat Apr 20, 2013 1:12 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: Running AOS directly
- Replies: 3
- Views: 1864
Or
Code: Select all
Any prefix before the "aos" should work.start "D:\Ace of Spades\client.exe" xaos://2654540078:32887
- Fri Apr 19, 2013 7:39 pm
- Forum: Ace of Spades 0.x Discussion
- Topic: Server Join v2.0 Released!
- Replies: 3
- Views: 2229
Nice work :) Came out nicely.