Search found 40 matches
- Mon Apr 08, 2013 8:17 am
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
DE Scropion Aeeee. What about? What about do you say? Hello. I need some ideas... I think: 1)Textured cubes,with material like stone,wood etc,they have different health. 2)Buildings like turrets,dispancers etc. 3)A lot of dropable weapons. 4)All this objects may be added with scripts and modes. Ques...
- Wed Apr 03, 2013 6:57 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
Hello guys. Sorry I have tot made normal access to file . I am newbie with GoogleDrive.
Try this
https://docs.google.com/file/d/0ByVuNWC ... sp=sharing
Try this
https://docs.google.com/file/d/0ByVuNWC ... sp=sharing
- Mon Apr 01, 2013 2:38 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
HoboHob
Full information :)
nVidia,nice,I will add FBO to OpenGl 3.3 edition,but it wont be in this game because this is no necessary.
UNITiS
Epic kick ;)
Full information :)
nVidia,nice,I will add FBO to OpenGl 3.3 edition,but it wont be in this game because this is no necessary.
UNITiS
Epic kick ;)
- Sun Mar 31, 2013 5:33 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
I have post screenshot of cube terrain.This is no stupid array of cubes.it is 2D array of columns. each column is a stack+info like size,height etc. it have compressed data about invisible cubes like:43 cubes of dirt,and visible cubes. Unfortunately I need save column of air as cubes because: 1)It i...
- Sun Mar 31, 2013 2:36 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
UNITiS nice long long post :) seriously map of 2000*2000 is 16 times more.it is really much. But sometimes i think map 512*512 is too small,or not? so maybe I should make map of size start begin 256 to 1024? I have good skill of C++. I say so much because I have released a lot of I have said,and I n...
- Fri Mar 29, 2013 9:10 am
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
Hello
What is model of your video card?
Download test version here:
https://docs.google.com/file/d/0ByVuNWC ... sp=sharing
Where is file "How it need look.png",If you will see it or not,say your opengl version and video card model here.
What is model of your video card?
Download test version here:
https://docs.google.com/file/d/0ByVuNWC ... sp=sharing
Where is file "How it need look.png",If you will see it or not,say your opengl version and video card model here.
- Thu Mar 28, 2013 9:41 am
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
Hello,I am testing some new system of engine. I am interested in how much people this application will be ran. Windows only. I hope,you will see 3 textured rectangles on green background. Then Write post that it have succeed,and write your OpenGL Version(reed file OpenGL Version.txt to know it). If ...
- Sun Mar 24, 2013 9:53 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
- Sun Mar 24, 2013 5:46 am
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
Yes but them are not so power as in OpenGL 3.3. I will read documentations for old shaders,maybe it will have I need. Have you seen names of weapon in Counter Strike? It is CV-47,sg-552 etc. This names was made to do not pay to patent owners for AK-47 and SIG-552 Permission of patent owners is reall...
- Sat Mar 23, 2013 9:53 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
make official modpacks I am planing to make special files like wood.block,stone.block,that describes characteristics of blocks, rifle.item,grenade.item,that describes characteristics for items(weapon,etc), turret.building,wall.building that describes building characteristics. each characteristic use...
- Sat Mar 23, 2013 8:39 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
So I can not use shaders for them,so I need use OpenGL 1.1 for them,so I can not make good lighting:) The most realistic with OpenGL 1.1 will be just vertex lighting,but it is shit,I like fragment shader. And... As I have counted,size of a map of AOS is ~560*560 Because I have my own optimized terra...
- Sat Mar 23, 2013 2:42 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
you know how to use printf :) nice joke.But...I have used cout :) I would like to see a screen shot of the game you were working on please? :D Unfortunately It is almost losed(They are at my old PC,I do not use) WOW I have found something http://images47.fotosik.pl/619/58174bb2c381c3f4.png Where guy...
- Fri Mar 22, 2013 3:49 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
As I have said at start of the Thread I am making 3D game like AOS but textured,but more flexible.
Where are screenshots of optimized cube terrain.
Where are screenshots of optimized cube terrain.
- Thu Mar 21, 2013 4:02 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
GML :) I use C++,WinApi, WinSock, OpenGL, OpenAl. Can you understand that it is test?! I have expected this reaction,I have seen it on other site. You want see ready project,you do not understand demos that link to ready game. I have published this as proof that I am doing something. Next demo will ...
- Thu Mar 21, 2013 12:19 pm
- Forum: Other Games
- Topic: The "New Ace Of Spades"
- Replies: 114
- Views: 77047
I have wrote why adding graphics is not hard. 1)no light 2)no shadows 3)I have made core of my own engine so glBegin(GL_QUADS); glVertex3f(-1,-1,0); glVertex3f(-1,1,0); glVertex3f(1,1,0); glVertex3f(1,-1,0); glEnd(); This is hard?? Ofcourse I do not use Textures where(much code). Seriously you are n...