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by Chameleon
Sat Jul 02, 2016 5:51 pm
Forum: OpenSpades MODs
Topic: \*FROGGEATER'S ANIMATED HD WEAPONRY*/ (New: LINKS ARE FIXED)
Replies: 165
Views: 49261

"/cg_fov2"
If you don't set it up correctly, you won't see the slider "FOV2"
If you see the slider, you just set it up. Also there should be zoom fov slider and sprint slider.
by Chameleon
Mon Jun 20, 2016 5:39 pm
Forum: Official News
Topic: Newsletter #41: Happy 5 Year Anniversary Ace of Spades!
Replies: 139
Views: 42721

There will always be hacks (or at least attempts at them).
But fear thea knot, for Le H. Com said unto us: lesser focus on shooting makes hacks of lesser use.

But yeah, as Jigsaw said, 0.76 still sucks. It used to crash on my old Windows XP when switching weapons... so that's not too good either.
by Chameleon
Sun Jun 19, 2016 4:01 am
Forum: Noteworthy Picks
Topic: VoxelWar Discussion thread
Replies: 1064
Views: 148809

Kuunikal wrote:
How's VXW coming along?
Not coming along at all.
But LeCom has made another engine (he posted this engine in this thread, because engine is still in early production aka I haven't done shit). And work on that engine starts now
by Chameleon
Sat Jun 18, 2016 5:14 pm
Forum: OpenSpades MODs
Topic: Paratrooper's Semi-AWPtomatic
Replies: 8
Views: 2687

I am not C++ guru, but why private bool isDead = true; bool IsDead { set { isDead = value; } get { return isDead; } } a) it's private, so it doesn't need "get{} set{}" b) "{ get; set; }" didn't crash for me, so you could try using that instead (works in C#), once it's public. Also you could do so mu...
by Chameleon
Wed Jun 15, 2016 3:45 pm
Forum: OpenSpades MODs
Topic: OpenSpades Traducción Español
Replies: 6
Views: 1495

AI named StatusShuffles wrote:
*indian website*
DESIGNATED
SHITTING
STREETS
by Chameleon
Sat Jun 11, 2016 4:23 pm
Forum: Weapons
Topic: -=|MadMax ☠ Armory|=-
Replies: 25
Views: 6687

MadMax wrote:
https://www.youtube.com/watch?v=8YmLWnQGZhQ
If you take any part of that video seriously, I'm not responding to your PM's again...
Must be one hell of a strange sense of humour to make them
by Chameleon
Thu Jun 09, 2016 6:12 am
Forum: OpenSpades MODs
Topic: Paratrooper's Semi-AWPtomatic
Replies: 8
Views: 2687

Well I expected a bolt action...
But those are damn sweet animations, man. Also I noticed different scope blur, gotta take a look at that :P
by Chameleon
Wed Jun 08, 2016 5:09 pm
Forum: OpenSpades MODs
Topic: --------------->[REQUEST]CrossFire armory<---------------
Replies: 23
Views: 6243

Don't doublepost,
learn english
and as the old saying goes, DIY
by Chameleon
Thu Jun 02, 2016 9:00 am
Forum: OpenSpades Discussion
Topic: Sdl2.dll OpenSpades won't work!
Replies: 7
Views: 6009

Careful with those things.
Could easily pack one hell of a virus.
by Chameleon
Wed Jun 01, 2016 9:10 pm
Forum: Official News
Topic: Newsletter #41: Happy 5 Year Anniversary Ace of Spades!
Replies: 139
Views: 42721

Xhair plebs
I get 2 k/d without those pesky xhairs and without bs trickshooting
Ima just release a final NLC and get shit going
by Chameleon
Tue May 31, 2016 5:15 am
Forum: Official News
Topic: Newsletter #41: Happy 5 Year Anniversary Ace of Spades!
Replies: 139
Views: 42721

Why is ammo on the left side, all games have it on right side
Why does it show nades and ammo count together
Is that a cross on right side
Is that a crosshair
Eeeeewww
by Chameleon
Tue May 31, 2016 5:13 am
Forum: OpenSpades Discussion
Topic: No Leaf Clover - 2016.06.13 - custom OS build - no updates
Replies: 172
Views: 29848

Might be easier to play around with sceneDef parameters.
by Chameleon
Mon May 30, 2016 5:40 pm
Forum: Official News
Topic: Newsletter #41: Happy 5 Year Anniversary Ace of Spades!
Replies: 139
Views: 42721

You might as well mention Warp, he did just as much work as my.
by Chameleon
Sat May 28, 2016 7:21 am
Forum: OpenSpades Discussion
Topic: No Leaf Clover - 2016.06.13 - custom OS build - no updates
Replies: 172
Views: 29848

Well I can't help it. Only solution would be rewriting/adding particle code.
Might be because of soft particles.
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