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by UnrealIncident
Sun Nov 08, 2015 9:22 am
Forum: Iceball
Topic: October 28
Replies: 24
Views: 20874

Nonsense, we supported your project; and we most certainly support Iceball too. Its just that there hasn't been any updates on Iceball for months. There's a few reasons why it looks like there hasn't been any updates. First is that mk no longer releases builds. They all go through http://iceball.bu...
by UnrealIncident
Mon Feb 16, 2015 12:51 am
Forum: Iceball
Topic: Download the latest & hottest version.
Replies: 1
Views: 5220

The build should always be up to date. Unless someone adds a new library without telling me.
by UnrealIncident
Wed Oct 15, 2014 10:50 am
Forum: OpenSpades Discussion
Topic: I'd like to bring a new problem into play here.
Replies: 13
Views: 9181

Noticing in one of your recent bumps you said that you can code. Perhaps you can make some good ol' anticheat and have people stress-test it? I've offered to make an AC multiple times. The problem is that Stack wants to do everything himself but can't. I could have an AC that detects the current ha...
by UnrealIncident
Fri May 23, 2014 3:25 pm
Forum: OpenSpades Discussion
Topic: Substantial Frame drops (HELP)
Replies: 3
Views: 2336

Disable "Debug Hit Detection".
by UnrealIncident
Fri May 16, 2014 6:44 pm
Forum: OpenSpades Discussion
Topic: SDL2_Image Error
Replies: 2
Views: 2839

Code: Select all
sudo apt-get install libsdl2-image-dev
Try googling it next time.
by UnrealIncident
Mon Mar 03, 2014 1:17 pm
Forum: OpenSpades Discussion
Topic: openspades install error on linux step 6
Replies: 14
Views: 8337

Try grabbing libsdl2-dev using this:
Code: Select all
sudo apt-get install libsdl2-dev
If that fails drop by IRC again and highlight me in the channel because I'm usually online.
by UnrealIncident
Sun Dec 29, 2013 3:50 pm
Forum: Ace of Spades 0.x Discussion
Topic: The "Moving Forward" Situation
Replies: 91
Views: 32936

I'm happy to keep working on the OS only servers if Stack does two things. 1) An OS master server. 2) An authentication API with the forum. So we can link players to forum accounts. Obviously this wouldn't be required of all clients but would help in many aspects.
by UnrealIncident
Sun Dec 29, 2013 3:14 pm
Forum: The Lounge
Topic: [ENTRY CLOSED] Unreal's Christmas/Boxing Day Steam giveaway
Replies: 31
Views: 12613

Sorry about the delay guys. I've been on Windows the last couple days and my list was on my Linux install so I didn't have access to it. But now I've given out most of the games or added people who I couldn't find. There are still 2 people left that I couldn't find, you know who you are. If you don'...
by UnrealIncident
Wed Dec 25, 2013 10:41 am
Forum: The Lounge
Topic: [ENTRY CLOSED] Unreal's Christmas/Boxing Day Steam giveaway
Replies: 31
Views: 12613

Entry has closed! No more entries will be taken! I have 20 games to give away. Just post in this thread or send me a PM on IRC (irc.quakenet.org #buildandshoot). You can either post your Steam name/ID in this thread to make it easier for me or if you win I'll send you a message on the forums. You h...
by UnrealIncident
Tue Dec 24, 2013 10:37 am
Forum: Servers
Topic: I want to have my own server.
Replies: 5
Views: 3771

Hi, So I was thinking of creating my own server. What do I need? How do I host a server? Do I need to buy a server? Can I do it off a normal computer and what kind of computer, as well as what hardware. Right now I get 150GB of internet a month from my ISP, how much GBs will a server take per month...
by UnrealIncident
Tue Dec 24, 2013 3:56 am
Forum: Servers
Topic: Unreal's Server Emporium! [CLOSED]
Replies: 6
Views: 5845

jdrew wrote:
what are your payment options?
Paypal and Dogecoin.
by UnrealIncident
Sun Dec 22, 2013 7:50 am
Forum: Servers
Topic: Unreal's Server Emporium! [CLOSED]
Replies: 6
Views: 5845

Due to lack of interest in the service I'm closing down. I only got 2 enquiries in almost 2 weeks. Hello potential customer! I'm here to offer you reasonably priced PySpades/PySnip server hosting. All servers are created by hand (for the moment) and are setup to your exact specs. Custom scripts wil...
by UnrealIncident
Tue Nov 26, 2013 2:16 pm
Forum: Maps
Topic: Unreal's Map Repo and Hosting
Replies: 21
Views: 26262

Lostmotel wrote:
You can upload any .vxl map up to 17MB and the associated .txt.
The site won't let me upload vxl files which exceed a size of 3mb. :(
Woops. Changed the limit in one config but not another. Fixed now hopefully.
by UnrealIncident
Sun Nov 24, 2013 5:29 am
Forum: Ace of Spades 0.x Discussion
Topic: OpenSpades Error
Replies: 6
Views: 4123

Didn't work. Blue_Crying I found this though in system report: Your video card supports all required OpenGL extensions/features. GL_ARB_multitexture is supported GL_ARB_shader_objects is supported GL_ARB_shading_language_100 is supported GL_ARB_texture_non_power_of_two is supported GL_ARB_vertex_bu...
by UnrealIncident
Sun Nov 24, 2013 5:28 am
Forum: Ace of Spades 0.x Discussion
Topic: OpenSpades help
Replies: 5
Views: 2935

So... I've been noticing how difficult it is to even hit my enemy in the head when I scope down using OpenSpades client. For some odd reason, even when I am completely lined up and holding still and my target is not moving either, I still miss or it registers as a body shot. Does anyone else have t...
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