Search found 83 matches
- Sun Jun 07, 2015 1:32 am
- Forum: OpenSpades MODs
- Topic: Chameleon.h | inactive | new mods will ship with builds
- Replies: 141
- Views: 83524
Hey I got a problem, I installed the M1 Garand correctly but normally when you ADS (Aim Down Sights) your crosshair dissapears, but not for me, when using the M1 Garand the crosshair are always there and it's quite annoying. Thank you for the help ! This should solve your problem: Go to /Scripts/We...
- Tue Jun 02, 2015 1:32 am
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
I'm back to pester you with more questions. Thanks for taking the time to answer my previous ones btw, really appreciate it.
Anyways, MagicaVoxel updated last week and no longer crashes when I export using the slab button. The question is, how do I convert slab.vox to kv6?
Anyways, MagicaVoxel updated last week and no longer crashes when I export using the slab button. The question is, how do I convert slab.vox to kv6?
- Thu May 21, 2015 6:10 pm
- Forum: Forum Games
- Topic: Jacktawou Shoujo of might and magic 3: world at war
- Replies: 729
- Views: 196813
Do a front flip over ship and grab the gun mid flip.
- Thu May 21, 2015 6:06 pm
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
What OS are you using? I'm running 10.7.5 and found that Magicavoxel crashes to desktop when I try to export with slab.
- Tue May 19, 2015 1:52 am
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
Oh, I didn't realize Magicavoxel supported kv6, as I couldn't figure out how to import/export it. Could you point it out?
- Sun May 17, 2015 11:04 pm
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
Evergreen wrote: You can import/export .kv6 in the program I'm using. I would use Slab6 to convert if it didn't.Are you still using Magicavoxel?
- Sat May 16, 2015 11:52 pm
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
I'm curious to know what your workflow is. Do you export in .vox and then convert to .kv6 in Slab6?
If not, how do you do it?
If not, how do you do it?
- Mon Apr 20, 2015 10:57 pm
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
Thanks for replying, nice to know you're not dead. I can dig though, when it comes to be tired with modding.
- Thu Apr 16, 2015 4:39 pm
- Forum: OpenSpades MODs
- Topic: Evergreen's OS mods - M4A1,SR25,ChristmasPack&more!
- Replies: 192
- Views: 106248
Is there any chance of ever seeing the Benelli released? It looks great from the side pic you have up. Also, what ever happened to the g36's? Those were looking great as well.
- Sun Apr 05, 2015 11:26 pm
- Forum: OpenSpades MODs
- Topic: Paratrooper's M4 Magpul w/ Side Charging Mod
- Replies: 83
- Views: 59994
Looks great!
- Sat Apr 04, 2015 11:31 pm
- Forum: OpenSpades MODs
- Topic: Paratrooper's M4 Magpul w/ Side Charging Mod
- Replies: 83
- Views: 59994
Paratrooper wrote:Bah, I forgot about this project. Sorry.I'll add that the current downloadable version also works fine on my computer as well.
I tested my current version and it still works on my machine... I'll try changing how the sight is drawn on-screen.
Glad to see you're back btw.
- Wed Feb 11, 2015 6:41 pm
- Forum: OpenSpades MODs
- Topic: \*FROGGEATER'S ANIMATED HD WEAPONRY*/ (New: LINKS ARE FIXED)
- Replies: 164
- Views: 114132
Well this is exciting.
- Thu Feb 05, 2015 2:58 am
- Forum: OpenSpades MODs
- Topic: Paratrooper's M4 Magpul w/ Side Charging Mod
- Replies: 83
- Views: 59994
Good lord this is amazing. My only complaint is the sounds you used make it somewhat difficult to pinpoint where someone is firing from.
- Thu Feb 05, 2015 2:56 am
- Forum: OpenSpades MODs
- Topic: Zoom script for .12b
- Replies: 30
- Views: 18599
I've got a couple questions. Mind you, these are coming from a layman.
Not sure how hard this would be, but (1) can you make it so each weapon has a different fov?
And (2) can you make it so fov is adjusted via the scroll wheel?
The second one comes off as difficult to me.
Not sure how hard this would be, but (1) can you make it so each weapon has a different fov?
And (2) can you make it so fov is adjusted via the scroll wheel?
The second one comes off as difficult to me.
- Wed Dec 31, 2014 9:26 pm
- Forum: OpenSpades MODs
- Topic: ✪ Warp's Weapons & UI | MY FIRST MAP?? & AKs74u | ✪
- Replies: 397
- Views: 181175
Warp wrote:Many thanks.Hot Dog wrote:I went to install your aks74u and found you didn't include the view.as and thirdpersonview.asApologies, here's a link for the scripts: http://www.mediafire.com/download/yvm8j ... Reflex.zip
Could you update to the download link?