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by Joseh
Sat Apr 20, 2013 8:14 pm
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

Maybe you could do something else... How about making him eyeless, but with some shadow below the tricorne? Don't forget to post it here before uploading. And about the hat itself, yeah, it looks pretty good. Still bad. http://i.imgur.com/NL0Vuvh.png Try removing those black blocks on the sides of ...
by Joseh
Wed Apr 17, 2013 9:54 pm
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

The eyes look ungly. http://i.imgur.com/VyZoGjg.png He looks like a mosquito from a radiation accident in a post-apocalyptic nuclear war that got inside a human's stomach and went through his intestine and reproduced there, making mosquito's go to his brain and dominate it using their telekinetic p...
by Joseh
Tue Apr 16, 2013 8:42 pm
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

Well, I have to say, it is better than what I expected (no offense (; ).
The tricornes are very good, but maybe they might look better if you made the whole head smaller and left only some parts with the default blocks. Before uploading that, see if it looks good, maybe even upload a picture here.
by Joseh
Thu Apr 11, 2013 10:55 pm
Forum: Packs
Topic: Poke's Mods :P
Replies: 2
Views: 1272

I really liked the rifle and the LMG, although, is the "Any Assault Rifle" the same in-game? Because there's a weird colored part there.
by Joseh
Tue Apr 09, 2013 5:48 pm
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

I will think on alternative guns. Do you mean making the guns smaller by shortening them? I'd like to make soldiers, but the head can't be edited... If not, i'd have done tricornes already. By editing the head I mean recoloring it. I know you can't change the head, I've modded AoS lots of times. Ma...
by Joseh
Tue Apr 09, 2013 12:04 am
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

However, thanks for commenting. It was of my humble pleasure. As well as it is of the same my following opinion on the modification which belongs to you. I think you could make an alternate version for the blunderbuss, in which it is a sawed-off shotgun, also make the musket and the Mitrailleuse sm...
by Joseh
Sun Apr 07, 2013 5:10 pm
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

I have no idea of another rapid-firing gun in the era of flintlock muskets... Me neither, but who cares? Jack Sparrow carrying a Gatling rotatory gun while assaulting a church to get the enemy intelligence in a suitcase: Priceless. But I'm more of the realistic style so... Well, lots of people migh...
by Joseh
Sat Apr 06, 2013 3:41 pm
Forum: Packs
Topic: [Sabers & Tricornes]Musket Mod
Replies: 27
Views: 9036

It's a very good mod, but I don't like the Mitrailleuse, for some reason. It just seem too big to be carried around by a soldier in the middle of the battle.
by Joseh
Sat Apr 06, 2013 3:21 am
Forum: Weapons
Topic: [Skin] High Definition Weapon Pack
Replies: 24
Views: 8113

I guess you don't even know which modeling program it is, and AoS has no video settings but resolution, which has no change in shading/colors. If you had used the modelling program (slab6), you'd know I am right. You can activate a facial shading filter so the model looks better. Please, don't be i...
by Joseh
Sun Mar 31, 2013 4:23 am
Forum: Weapons
Topic: [Skin] High Definition Weapon Pack
Replies: 24
Views: 8113

MrHax, it would be a very gentle act of you if you could show pictures of the .kv6 files without the face shading, just the normal shading. This gives us a false preview of the weapon, as in-game it looks way more flat and uncolored. The only difference I saw in-game was the size of the weapons. So...
by Joseh
Sun Mar 31, 2013 12:04 am
Forum: Weapons
Topic: [Skin] High Definition Weapon Pack
Replies: 24
Views: 8113

MrHax, it would be a very gentle act of you if you could show pictures of the .kv6 files without the face shading, just the normal shading. This gives us a false preview of the weapon, as in-game it looks way more flat and uncolored. The only difference I saw in-game was the size of the weapons. So ...
by Joseh
Sun Mar 24, 2013 3:17 pm
Forum: Packs
Topic: Extended ReubenMcHawk's Authentic SMG
Replies: 14
Views: 5356

"This thread's sarcasm level is over it's limit." - SIMOX
He said something like that.
by Joseh
Wed Mar 20, 2013 12:55 am
Forum: Packs
Topic: Hax Industries|Retirement Pak 1
Replies: 495
Views: 81470

MrHaaax wrote:
Well, see the to Be Manafactured list? I'm doing the Galil today, chillax guys.
Oh, btw, hi Jose.
So you made a post just to warn us that you were going to post mods? It'd be better if you simply made a post with the mods themselves. Also, simply make the post after you've finished the weapon.
Hi.
by Joseh
Tue Mar 19, 2013 7:50 pm
Forum: Packs
Topic: Hax Industries|Retirement Pak 1
Replies: 495
Views: 81470

Why not finish making the weapons and then post them? Really, it makes me waste my whole time when people do this kind of thing. It's like if someone was going to steal their work and kill them or something. because he wanted to do like this so you just cant do nothing and dont like it? dont see it...
by Joseh
Tue Mar 19, 2013 5:03 pm
Forum: Packs
Topic: Hax Industries|Retirement Pak 1
Replies: 495
Views: 81470

Why not finish making the weapons and then post them?
Really, it makes me waste my whole time when people do this kind of thing. It's like if someone was going to steal their work and kill them or something.
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